The new class “Striker” and the plans of the Black Desert developers for the future. New class “Striker” and Black Desert developers’ plans for the future Black desert striker what skills to download

The new class “Striker” and the plans of the Black Desert developers for the future. New class “Striker” and Black Desert developers’ plans for the future Black desert striker what skills to download

Most recently, Stryker appeared in the Russian version of the MMORPG Black Desert. And our community has already prepared for you a PvE guide dedicated to this class.

You will be able to find out what skills are available to this fighter, how his mechanics work, what PvE combos to use during battles, how the Striker is doing with treatment, what characteristics are best for him to raise, how exciting the gameplay is for him, etc.

“At first, it seemed like Striker was bugged and didn’t consume FP at all, but then it turned out that his abilities provide excellent FP, so there is absolutely no shortage of this resource in PvE (alas, the awakened stance will be more voracious).

Among the characteristics, he should first of all increase his attack speed, and only then his crit. In addition, RMB+LMB fills the Striker with 300 HP at the last level of the skill (and has a cooldown of only 5 seconds).”

Skills - part 1

Skills - part 1 In the beginning, I’ll tell you about what is not visible, but what is still there, almost like that same gopher.. Block— for those who don’t know, at the very beginning the striker came out without a block, so it existed until the release of the awakening, but as you know, “whiners are strength” and after a week or MB less, the striker acquired
block in both racks (standard and awakened), to use the block you just need to press back those. S
similar to how it is done by a blader, sakura, Vali, warrior and even DK.. Auto-attack- we'll get it for free Aura— we’ll get it for free, like the aura, the DK can turn on and off, giving +50 sc. moving both in a combat and non-combat stance, while eating up 50 FP every 3 seconds if you use it not on a spot or combat zone, then it will most likely fall off.. but this is apparently not a bug, but a feature

Rifles- mobile evasion. as usual, it turns on automatically after blinking to the side/back/forward

Blink forward— as expected, gives invulnerability and sk. run +30% for 10 sec.,
at the last lvl they also increase the blink discantation by 10% and take all lvl of the skill

Blink to the side- completely similar to the previous skill, except for the direction of movement. take all lvls

LMB with a running start— a useless skill, we’ll get it for free, you can use it in farming, but there’s no point in boosting

Fuck— hits little, hits slowly, at lvl 1 it reduces the target’s run by 15%.
It doesn’t swing higher. It looks nice, but is essentially useless. we almost never sag in FP and if necessary, you can simply regenerate it through A/S + LMB We'll get it for free, don't download any further.

Passive— 10% all evasion... a small thing, but nice

At this point we will break for a separate chapter dedicated to new hard drugs and the concepts of Korean developers

Golden sphere concept

To be honest, I didn’t really want to bore you and myself.. with a story about complex mechanics and the essence of some specific fantasies of Korean developers, but alas there is no way out.. (1 lvl) (2 lvl) Wolf- aka space, our foundation is the center of power and the striker's universe. More about him.. When you create your striker, you will have some kind of unusual sphere with 3 dots hanging above the HP and FP bars.. in the English localization they called it Fighting Spirit Shards, i.e. loosely translated as “Fragments of Fighting Spirit”... well, or something like that... energy will accumulate there according to the same principle as a black spirit crystal or a sphere with particles of darkness forty, i.e. if you receive damage or inflict damage yourself, then these points are filled one by one (hereinafter referred to as “shards”)

in case of accumulation of 1 and 2 fragments, only one is used and you receive 10% sk. attacks for 10 sec., in case of using a space when all 3 fragments have been accumulated, we get: +20% speed. attacks, attracting targets and turning their backs (does not work in pvp) lvl 2 of the skill increases the range of its action and deals damage to 10 targets
and also allows you to knock over targets if you use 3 fragments. In addition, there is one more property of this skill that adds a special effect to 2 attacking skills..

Ball— frontal block, 100% crit, low attack, stun and half-range distance, with increasing lvl the demag of the skill will increase, its accuracy and the number of targets
as well as a demag called “energy explotion” i.e. "energy explosion" directly depends on space those. with activated skill Wolf the demag will not be at the maximum lvl of the skill 823 x 3..A 823 x 5, without charging (holding), the skill will give only 164 x 4 As for the use of the skill, I can draw an analogy here with any range or half-range skills of other classes.. this and archery sakura/blader and Q'shka ninja, etc. those. I stunned the target on the range standing behind the front block and told me to carry out grapples and in this spirit we will get the 1st lvl skill for free.. should we download it further? I would leave it at one and use it exclusively for pvp..

Shift+Q— our 200% ultimate, good damage control, super armor and low attack, accuracy, damage and the number of targets increases with the skill’s upgrade, the range of the skill at maximum lvl increases by 20% here, as in the previous skill, the concept of “energy explosions” is used "and in reality we just get more lawsuits instead x 5 we get x 6.. in general, I took this skill completely at the beginning, but after lvl 51 I completely dropped it and switched to other builds.. more about them later..

It is also worth mentioning that if the skills listed before received a boost in the form of a simple increase in damage by one or two x... then the striker also has skills that automatically increase damage during the skill's effect Wolf Among them there is a skill that we have already talked about:

This Fuck

And by the way, these skills get a boost from Wolf does not mean at all that they must be present in your combo.. it’s just so that you know.. that they have a special potential laid down by the developers..

That's all with the sophisticated concepts... and we will continue to look at other skills from the striker branch in the new chapter..

Skills - part 2

A/D + LMB— move to the left or right, causing small damage, receiving a self-buff +3% evasion.. at the 1st lvl of the skill and already 9% at the last.. in the conditions of the Korean server, I would take this skill only with an extra amount of sp in the case of playing on RU servers where the topic of “evasion/accuracy” is more relevant, it’s up to you to decide.. but you can still do the same.. leave the skill for last and up for the sake of dodge with an extra amount of sp

RMB and 2 more skills from his branch - having reached lvl 1, I didn’t upgrade the skill higher, we also have more advanced skills, I don’t recommend wasting sp on this branch

E'shka- capture, during the action of the skill super armor, in case of unsuccessful capture - evasion, take all lvl of the skill .. purely for pvp

s+LMB— the effect of invulnerability at the moment when the character makes a swing, cooldown at lvl 1 for 6 sec. on the last 4 sec., in addition - cuts off the target’s armor by -15 for 10 sec. attack in the air, in general... we take it completely. mas hev continuation of skill through LMB- allows you to deliver another blow, knock over, or attack from the bottom. take it as an extra control. must have

shift+RMB- not a bad demagogue, has a frontal block and allows you to make a convenient combo with it where we take all the lvl-s of the skill, 1st continuation of the skill take it, it will add a self buff to the skill of 5% to the critical chance for 10 seconds, but 2nd continuation of the skill I wouldn’t take it.. unless it’s convenient for you to reach from Shift+RMB to F’ke.. but we definitely take the 2 branches that go immediately after it (including their continuations)

1st branch It will be nice to demage, control and cut sk. target's attacks by 15% a 2nd branch cut the target's def by -20% and prepare a springboard for a new attack s+RMB- an attack in the air, an attack from below, our 1st healer at the 1st lvl will give 20 HP, at the last 40, our 2nd healer, in principle, compensates for the loss of HP in excess, so I would take only one as an additional. control

shift+F— our 100% ultimate, has invulnerability effects when moving to a target, 100% crit,
stun but in fact has a mediocre demag, nevertheless, it would not hurt to have the skill in the collection at least for the sake of
its animations: when the skill is activated, the striker flies up to 7 targets in turn (if they are in his line of sight),
and gives them blows, this is of course not Ash from Warframe and his “storm of blades” that one-shots his targets..
but the animation is very similar

continuation of the thread: Shift+LMB- medium damage, frontal block and low attack. I took it completely
but no continuation w+F- I found it inconvenient

RMB- a good demag, low attack, knockdown and super armor. I took all the lvls of the skill
Fuck I didn’t take it because of the inconvenience of putting together a combo

Q+s- this is practically our 2nd main feature after the gap and the sphere of “shards of fighting spirit” after lvl 50 it was practically my main combo in farming, due to its simplicity, effectiveness and convenience, the skill has good damage and knocks over targets. Can also be used in CD. mas hev continuation of the skill through Q will allow you to make another jump, knocking over the target and cutting its slope by 12% for 10 seconds. similar to the previous one.. mas hev. take it.

Q'shka- also a very important skill is closely related to the previous one, it has average damage and the frontal block throws up targets in the same way as the previous one, in the upcoming awakening of the striker it will still be relevant and will switch the stance.. we take the maximum, except for the inconvenient continuation through F‘ku 2 continuations of the thread Q'shki:

RMB— super armor, cutting target def by 8, knocking over — we take all lvl-s including through RMB from it we will get super armor in the 1st phase, and invulnerability in the 2nd phase

LMB- similar to the previous one, but this time it reduces the target’s evasion by 9, we take all lvls (especially if the topic “evasion/accuracy” is relevant to you)

s+F— overturn the target/targets. additional control can be taken for one

RMB+LMB- a good demag, attack from the bottom, besides, this is our 2nd healer at lvl 1, it fills us with 50 HP, and at the last level it’s already 300 HP, considering that the cooldown of the skill is 5 seconds, you can forget about the banks of HP in general, the skill is a must-have. we take all lvls.

Set of passives boosters: mile defense, range defense, magic defense and all defense, taking away bread... from the magpie, the vali and the warrior... we take all the lvls

PvE combos

In general, the striker is intuitive and steers very easily .. the main thing to remember is that as the sphere of “morale fragments” gains all 3 bars, you must definitely activate it through the space, thereby activating the main attacking skills, gaining speed. attacks and turning the mobs with their backs.. as for the rest of the skills and combos, I upped 50+ lvl and leveled up to 56th, I used the principle of dancing around..Q’shki i.e.: Q+s > Q > RMB > LMB around: Shift+LMB With continuation And shift+RMB+ all his branches started kombu more often with s+LMB, and completed either LMB+RMB either through shift+Q

Skill awakening effects

Here I would advise taking standard +20 or +25 on mobs, pillboxes, boost attack speed, and accuracy/evasion The choice for you should be among skills that open combos or.. simply often usable.. If you are planning PvP matches.. then boosts would not hurt +10 or +15 damage in PvP.. and everything is essentially standard as for many classes

FAQ: possible questions and answers to them

As usual, I will answer the questions that have arisen and may arise:

What to heal yourself with?
RMB+LMB - fills 300 HP at the last lvl of the skill, has a cooldown of only 5 seconds

Does it sag in FP?
At the beginning, there was a feeling that the striker was bugged and didn’t consume FP at all, but later it turned out that the skills had excellent FP filling.. and there is absolutely no shortage of FP in PVE.. alas, the awakened stance will be more hungry

Kutum or Nuber?
I’m not sure yet to be honest.. the striker is quite tenacious and if I were to choose from these 2 offhands, I would probably choose a noob or any other offhand attack

What kind of golden sphere does he have?
You can read more about it in the chapter “The Concept of the Golden Sphere.”

How does a striker feel in pvp?
I can’t say anything on my own behalf because I had no experience. there is no kzarka or kutum/nuber on it now, and the lvl is only 56th.. its awakened version is a completely different story.. and as for me, it’s a “giant style”

What is the gameplay like for a striker, and who is it suitable for?
As for me, it’s an ideal option for giants.. or those who have long wanted to play as a giant, but were not satisfied with the class model.. so to speak, “a giant with a human face”
and actually the body... =)

What stats should he boost?
First of all, attack speed, secondly - crit.

Will there be a guide to the awakened striker?
I don’t know yet..if there is time and desire to sharpen and pump it..

Gear/Set/Offhand

I’ll start with the off-hand, the information is NOT addressed to the lucky owners of chests: kzarka, nubera/kutum, here I will only talk about standard off-hands and 2 possible ways to get them..

Craft all information is available .. scroll to page 5, select English in the upper right corner and prepare resources..

Items

What concerns here is only off-hand to attack, a method from the “maybe someone didn’t know about it” series

And it’s all very simple: we beat mobs on location Clan Gahrat and every 150 items from a forge named Livon Garsh
we exchange it for a chest and tear it off with the class for which we want to get an off-hand..
because in this case, we open it with a striker and stock up the chests until the update comes out.. and then:
sharpening.. restoring the strength.. let's go swing. PROFIT.

Gir: if you are NOT the lucky owner of a full bosset

then use any turned set
which you have in stock...

It is worth noting that the striker does not have skills that boost his damage due to the maximum HP..
and it does NOT sag in FP.. so I don’t see the point in taritas and health sets..
so just aim for stats 5 sk. attacks And 5 crit..bija all on the attack, from fluff:
Yuri, Kreya, Rokhav - take it what is more accessible to you personally

Pebbles: again, based on what kind of weapon you have and what gear you have, in any case, strive for stats of 5/5

Striker is a new male class in Black Desert, designed for close combat. This is a fighter who does not have a weapon, but fights skillfully with his hands and feet, plus he has a lot of controls.

In this article we will tell you whether this character is worth playing and, if so, how.

To begin with, a video guide to Striker in Black Desert:

Striker in Black Desert: general overview

The guide to Striker in Black Desert should start with general information.

Striker is a character that is significantly different from other heroes of the Black Desert game, since in his hands you will not be able to see the usual weapons. Instead, Stryker uses heavy gauntlets and bracelets.

His skills do not allow him to inflict a large amount of damage, like, for example, the skills of a wizard. However, Stryker's attacks can cause pain, and almost all of his skills involve knocking up or knocking down opponents.

During the fight, Stryker literally floats above the monsters and strikes everything he can reach. Pleasant to the eye animation, calculated and spectacular ups and downs, it seems, are designed to distract gamers from the dull and monotonous farming of mobs.

The character has a skill related to HP recovery. In this case, practically no mana is consumed, so there is no need for a large number of “cans” during the pumping process. Almost every Striker skill gives a buff, debuffs the enemy, or increases resistance. There are skills that even give you invulnerability. HP recovers on its own.

Striker in battle

And one more feature that is worth focusing on is that Striker gradually accumulates the anger of the spirit (30 parts), which increase the effectiveness of skills, which greatly helps in battles.

Striker: Awakening

Stryker's awakening looks impressive, as you can see by watching this video:

Striker equipment in Black Desert

For armor, you can use the Tallis armor set, which increases running speed by 5 units, crit chance by one point, and generally increases jump height and grappling resistance. You can also use the Grunil kit, which increases HP by 150 units and attack by 5 points.

As for weapons, if you don’t have Liberto, take a set of Roshar gloves and bracelets. It is characterized by a high attack, has two slots for stones, and also increases accuracy and evasion. Or you can use “Yurka”.

The cheapest accessory option is a set consisting of the “Core of an Ancient Weapon” belt and the “Seal of the Ancient Guardians” amulet (adds attack, defense and 5 accuracy units). You should also wear blue coral earrings and rings.

Inlay stones for Striker in Black Desert

We continue our guide to Striker in Black Desert and tell you which stones should be used with a character of this class. You can insert two stones into the weapon, ancient Karme crystals, which increase attack speed and critical strike chance by 1 point.

You can install stones in additional weapons to increase attack against people. An amethyst for evasion is suitable for a helmet, and a Gobelinus crystal for armor, which adds 100 HP and 20 LT.

Amber III will suit your gloves for attack speed (+2 points, as well as 5% to grapple resistance). If there is a free cell, you can place a stone for a critical hit. In the shoes, set the second malachite to speed (+2 points). If you have the Grunil clothing set, add a stone that increases stamina.

Many may not even know that Striker originally appeared in the game without a block. In this form, the character did not last long until awakening appeared. Now the character can block in both standard and awakened stances. To use it, just press the S key. Bladers, warriors, sakura and DK activate the block in the same way.

Auto-attack and aura will be received for free. Just as in the case of the DK’s aura, the Striker’s skill is activated and deactivated, which gives 50 points to the movement speed in normal and combat stances. This consumes 50 FP every three seconds. If you use a skill not on a spot or in a combat zone, then it will probably match.


Striker in Black Desert

Rifles Striker in Black Desert are activated automatically after blinking forward, backward or to one side. Blinking forward will give you a few seconds of immortality, and will also increase your running speed by 30% for the next 10 seconds. Blinking to the side works the same way as the previous skill. Only the direction of movement changes. In both cases, you need to open all levels of the skill.

A running strike (LMB) seems almost useless, although the skill is obtained for free. It makes sense to use it when farming, but not during boosting.

F - a slow and weak blow, which at the first level reduces the enemy's run by 15%. You can't level it up any higher, it looks nice, but it's useless.

Passive skill gives 10% evasion. Not much, but still nice.

You must understand that there is no point in learning all the perks in a row. There are several important skills that should be used always and everywhere. Many skills regenerate FP, others consume stamina, but still not as much as in the case of Magpie. Striker is a character capable of accelerating jumping. To do this, press “Space” and LMB.

Striker skills in Black Desert

  • Heavy Fist is an automatic attack that regenerates FP. Learned automatically.
  • Warrior spirit. Needs to be activated manually. The skill increases running speed by 50% for 5 seconds, but consumes 50 FP every three seconds. It can be activated, but rarely, since the Striker can fly to the enemy. Learned automatically.
  • Mobile Dodge - Striker rolls to the side in the same way as with other characters. Learned automatically.
  • Quick step - blinks. Which were written about above.
  • Mariposa - jumps to the side while dodging. The moment the character makes the jump, he becomes invulnerable. Characters cannot collide. Level up as much as possible to reduce the cooldown. Once activated, you receive a 30% speed buff for 10 seconds.
  • Wolf Agility is a passive skill that increases evasion by 10%.

Guide to Striker in Black Desert
  • Explosive Fist - Can deliver multiple punches after running or walking quickly. You don't have to download it.
  • A series of kicks - kicks the enemy several times in a row. Effective after the sprint. The second and third kicks reduce the enemy's movement speed by 15% for 10 seconds. The first level is enough.
  • Crouching Wolf - when you use other skills, press “Space” so that the striker hits an AoE attack around himself. The skill will give you a buff to the speed of strikes by 10% for 10 seconds. If you have 30 fragments of spirits' wrath, the buff will increase to 20%. You can attract mobs to you, but not people. Learn the Prey Hunt combo, which will add a stagger effect when 30 Spirit Wrath Fragments are used.
  • Attack with evasion - LMB and step left or right. This will create a circular kick using your legs. Little damage, but worth leveling up to level four. The first hit will give 9% evasion for 10 seconds, the third will increase attack by 6 points for the same 10 seconds.
  • Steel shoulder - the skill seems good, but there is still no point in pumping it up.
  • Ankle kick - for the right mouse button. You'll land a couple of kicks with moderate damage. It's not worth downloading.
  • Iron Fist - used after an ankle strike. You can knock down the target, but you can still use other skills to achieve this effect, so the perk is unnecessary.
  • Brute Suppression - allows you to grab a target, lift them up, and with your second hand strike them in the face, then throw them to the ground.
  • Sharp Claw - Move back to gain invulnerability and also strike with a swing. Within 10 seconds, the enemy's defense will decrease by 15 units.
  • Scarlet Claw - you can leave the first level of the skill.
  • Fists of Fury - no need to download.
  • Hungry Wolf is the character's ultimate, which naturally needs to be learned. The skill does not improve.
  • The stone hammer is used often, but you can leave the first level.

A/D + LMB - move left or right, causing small damage, receiving a self-buff +3% evasion.. at lvl 1 of the skill
and already 9% on the last one.. in the conditions of the Korean server I would take this skill only with an extra amount of sp
in the case of playing on a RU server where the topic of “evasion/accuracy” is more relevant, it’s up to you to decide..
but you can still do the same... leave the skill for last and up for the sake of dodge with an extra amount of sp

PKM and 2 more skills of its branch - having received lvl 1 of the skill, I did not upgrade it higher,
We also have more advanced skills, I don’t recommend wasting sp on this branch

E" - capture, during the action of the super armor skill, in case of failure
capture - evasion, take all lvl of the skill.. purely for pvp

s+LMB - invulnerability effect at the moment when the character swings,
cooldown at lvl 1 6 sec. on the last 4 sec., in addition, it cuts off the target’s armor by -15 for 10 sec.
attack in the air, in general... we take it completely. mas hev
continuation of the skill through LMB - allows you to strike again, knock over,
attack from below. take it as an extra control. must have

Shift+RMB is not a bad demag, it has a front block and allows you to create a convenient combo with it
there we take all the lvl-s of the skill, we take the 1st continuation of the skill,
it will add to the skill a self buff of 5% to the critical chance for 10 seconds,
but I wouldn’t take the 2nd continuation of the skill.. unless it’s convenient for you
stretch from Shift+RMB to F"ke..
but we definitely take the 2 branches that go immediately after it (including their continuations)

The 1st branch will be good for damming, controlling and cutting speed. target's attacks by 15%
and the 2nd branch cut the target's def by -20% and prepare a springboard for a new attack

s+RMB - attack in the air, attack from below, our 1st healer at lvl 1 will give 20 hp, at the last 40,
Our 2nd healer, in principle, more than compensates for the loss of HP, so I would only take one as an additional one. control

Shift+F is our 100% ultimate, has invulnerability effects when moving to a target, 100% crit,
stun but in fact has a mediocre demag, nevertheless, it would not hurt to have the skill in the collection at least for the sake of
its animations: when the skill is activated, the striker flies up to 7 targets in turn (if they are in his line of sight),
and gives them blows, this is of course not Ash from Warframe and his “storm of blades” that one-shots his targets..
but the animation is very similar

Shift+LMB - medium damage, front block and bottom attack. I took it completely
but without continuation w+F - it seemed inconvenient to me

continuation of the thread:

PKM is a good demag, low attack, knockdown and super armor. I took all the lvls of the skill
I didn’t take F because of the inconvenience of putting together a combo

Q+s is practically our 2nd main feature after the gap and the sphere of “morale fragments”
after lvl 50 this was my main combo in farming because of its simplicity
efficiency and convenience, the skill has good damage and knocks down targets. Can also be used in CD. mas hev
Continuing the skill through Q will allow you to make another jump, knocking over the target,
and cutting her slope by 12% for 10 seconds. similar to the previous one.. mas hev. take it.

Q"shka - also a very important skill is closely related to the previous one, has medium damage and frontal block
similar to the previous one, it throws targets, in the upcoming awakening of the striker it will be the same
is relevant and will switch the stance.. we take the maximum, except for the inconvenient continuation through F"ku

2 continuations of the Q" branch:

RMB - super armor, cutting target def by 8, knocking over - take all lvl-s

including through RMB from it we will get super armor in the 1st phase, and invulnerability in the 2nd phase

LMB - similar to the previous one, but this time it reduces the target’s evasion by 9, we take all lvl-s
(especially if the topic “slope/accuracy” is relevant to you)

s+F - knock over the target/targets. additional control can be taken for one

RMB+LMB is a good demag, a low attack, and besides, this is our 2nd healer at lvl 1, it gives us 50 hp,
and the last one already has 300 HP, considering that the skill cooldown is 5 seconds, you can forget about the HP banks
In general, the skill is a must have. we take all lvls.

A set of boosting passives: mile defense, range defense, magic defense and all defense
taking away bread.. from the magpie, the vali and the warrior.. we take all the lvl

Unfortunately, there won’t be any skill builds.. bddatabase somehow coos crookedly, not making it clear how much sp there will fit into 50th and other lvls
but considering that up to 56 a free reset is available, you don’t have to worry about it, but just take what’s more or less available
and then what is more convenient.. eventually arriving at an adequate golden mean..

The 14th game class “Striker” has already been released. Let's take a closer look and find out the developers' plans for the future of the game.

Striker is a new class in Black Desert without weapons; in battle, it uses only its own legs and arms. He knows how to quickly jump towards his opponents, thereby attracting the attention of all enemies.

Over time, experienced players will be able to pull off long combos with amazing effectiveness. As for PvP, the class is still more suitable “one on one”. Has good defense and evasion.

The developers report that mastering Striker will be quite difficult, especially for Black Desert newcomers. It has a large number of tactical capabilities in its arsenal.

When exactly and what name “Striker” will receive on Russian-language servers remains unknown. We recommend watching a short promo video of the new class.

What are the Black Desert developers working on now?

Improve graphics

A close-knit team of developers continues to work to improve the graphics in the game. Initially, the updates will be installed on Korean servers, but it is unknown when the graphics will improve here. Below is a trailer dedicated to the before and after graphics.

New giant sea boss

In the near future, a new sea boss “Vell” (working title) will be introduced into the game. This is a truly huge sea monster hiding in the Margoria region. Only a strong guild will be able to defeat the new boss.

Rifts

New PvE content in which players will have to defend islands from mobs coming in waves. You will have to build fortifications and weapons wisely.

Improvements to the interface and guild system

The developers continue to improve the user interface system and the guild system. The latter will be almost completely redesigned. It will be easier for ordinary players to join a guild. New tools will also be added for more convenient communication between clans.

Partisans at sieges

New content for players without a guild. Regular players will be able to choose the side they like and join the war. This will be interesting because not a single faction will know whose side you are on. You will have the opportunity to hide, including the character's nickname.

Among other things, “Soldiers with shields” will be added. They will be useful against tower attacks and add new strategic capabilities.

Legendary Unicorns

It is planned to refine and add a new animal “Unicorn”. He will have magical skills with which he can heal himself and his closest party members. He will also be able to help you in battle.

Skill fusion system

A completely unique system for combining skills. It will allow you to combine two skills into one, which will become more powerful. In terms of power, it will be equal to the awakened abilities. This new system is currently in the early stages of development.

Rock climbing and new airships

Soon, every player will be able to climb castle walls and cliffs in search of rare ingredients and lost treasures. The Korean studio is also working on creating new airships. You will have an incredible view of the Black Desert game world. It is noted that this transport will fly according to the game schedule.

Kamasylva Territory: Part 2

The second part of the Kamasilva area is also being developed, which consists of the colorful capital of Grana and its surrounding regions, such as the Tooth Fairy Forest and the Winnie the Rune hut. New battlefields will be added. In the “Poly Forest” you can fight with mushroom mobs, and in the “Ringwood Forest” with the “Padus” tribe.

The hunting grounds in Lone Roth Forest are designed specifically for adventurers level 60 and above. There you will encounter huge centaurs that only a group of players can handle. And finally, high-level players will discover the Guy Finisha temple, which is inhabited by super-powerful monsters.

Preparing for 15th grade

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