How to find out the stage of a quest in Skyrim. TES V: Skyrim - Console commands and cheats. Incorrect use of console commands

How to find out the stage of a quest in Skyrim. TES V: Skyrim - Console commands and cheats. Incorrect use of console commands

TES V: Skyrim is characterized by a huge number of tasks that the hero can complete. In addition to the main storyline, the game has a lot of third-party, but no less interesting quests that will most colorfully show the ordinary life of the characters in Tamriel. As always, there are some nuances and tricks that will help the player complete tasks as simply and efficiently as possible.

Quests in Skyrim

The main storyline in TES V consists of 3 acts and 29 tasks, respectively. In addition, the hero can take orders from the factions he joins. Among them are the Dark Brotherhood, the College of Winterhold, the College of Bards, the Thieves Guild, civil war quests, orders from Daedric princes, dungeon quests, requests from innkeepers, jarls, companions and many others. In a word, you won’t be bored. However, it may happen that the quest cannot be completed due to a bug, non-compliance with the conditions, or for any other unclear reason. In this case, the console will come in handy, thanks to which you can complete any task instantly. We call the command line in the game with the “`” button or any other combination that has been assigned. To find out the ID of the active quest (using the ID, not the name, you can set the stage of completion), enter the showquesttargets command. Getstage will show what stage of execution the task is at, and setstage sets the required one, up to complete completion, or skipping the bugged stage. A list of all Skyrim quests with a list of stages can be found on a special page of the Russian-speaking fan community. These three commands will help you overcome any plot chain; optionally they can also be useful:

  • movetoqt ID – teleports the hero to the place where the current quest should end (the last stage of the task);
  • sqs ID - returns information about the available stages of the running job, which simplifies the use of the setstage command;
  • player.completequest ID – allows you to urgently complete the quest, but is not recommended for use (the quest chain is interrupted, it will be impossible to receive further tasks).

Sometimes knowing dry commands may not help you progress further in the game. Therefore, below we will discuss in detail how to use codes as efficiently as possible and without the danger of losing character progress. First of all, it is recommended to save and not overwrite the save until you get the desired result. In case of an error, an unexpected result, you can return to the starting point and try something else.

  • A typical case in Skyrim is that the hero has collected a lot of quests and completes them all at once. How to find the required ID? Press the J hotkey, which opens the list of tasks, select the “problematic” one, and use Enter to make it active.
  • It happens that showquesttargets returns values ​​for several active quests. How can I find out the name of a task by ID in order to complete what I need? The command help ID 4 will help. Here, after the required identifier, the original name of the game task will be indicated.
  • Some “cheat codes” not only help you complete quests, but generally simplify the hero’s life in the harsh Nordic world. Use the tgm command to turn on god mode and gain invulnerability, tcl - walk through any obstacles, tmm 1 - reveal a map with marks, killall - destroy all living creatures in sight, tdetect - commit thefts without fear, thanks to the “blinding” of NPCs. Books with console commands exist in the game under the guise of Easter eggs and can be purchased in the city of Whiterun.

Listed above are not all the commands that are allowed to be used in TES V: Skyrim. The player can freely receive skill points and skills, valuable items and unique relics, summon creatures and control almost any processes that occur in the game universe. You can watch the video for more information about their use:

To complete quests in Skyrim we will need the following cheat codes:

showquesttargets - shows the ID of the active quest

getstage (without parentheses) - shows the stage of completion of the specified quest (the resulting number is not % completed).

setstage [stage] (without brackets) - set the execution stage

movetoqt (without parentheses) - teleportation to the key point (the last unfinished stage) of the specified task. (added by Robin)

sqs (without brackets) - show a list of all stages of the active quest (they are different for each quest). Used in the setstage cheat.

player.completequest (without parentheses) - complete the quest. This command is not recommended, as you will not be able to receive the next quest if it is a quest chain. Use only if you want to complete the quest without the possibility of further progress.

And so, we already know all the necessary console commands to successfully complete quests in Skyrim, but we don’t know what to enter and why. Since we will perform all actions in the console, I would like to remind you that to scroll text in the console you must use the and keys. The method written below describes how to move from one stage of the quest to another.

Save your game and do not overwrite this save until you complete the quest.

Open your quest list ([J] key)

Select the required quest that you want to complete and make it active - click .

Open the console and enter showquesttargets - we get the quest ID.

In the resulting list, look for Current quest: Quest ID - remember/write down this ID.

Now we enter movetoqt (without parentheses) and try to complete the quest, and if nothing works, read on.

Enter getstage in the console (without parentheses). After which the stage of this quest will appear in the console in the following form: GetStage >> [number].00 - remember/write down this number. Now we need to find out which stage of the quest comes after this, obtained using the getstage command.

We enter sqs (without parentheses) in the console - we get a list of all stages of the specified quest (they are different for each quest) in the following form Stage [stage]: 1 (or 0). 1 - indicates that this stage has already been completed, and 0 - not yet.

In the resulting list, we look for our quest stage, obtained using the getstage command, and look at which stage comes after it - remember / write down the number. For example, if using getstage you received GetStage >> 400.00, and in the list obtained using the sqs code, after the line Stage 400: 1 there is a line Stage 450: 0 - remember/write down the number 450.

Enter setstage [stage] (without brackets) in the console - set the stage of the quest. As a stage, enter the number obtained in the previous paragraph (for us it is 450), and as the quest ID - the ID obtained using the showquesttargets cheat.

Enter movetoqt (without parentheses) - teleportation to the target of the active task.

We continue to go through the next stage of the quest.

Notes:

If nothing worked the first time, repeat steps 9 and 10 several times, but change the stage - enter the next one in the list obtained using the sqs command (without parentheses).

If you repeat steps 9 and 10, while changing the quest stage (all in turn) from the one received using the sqs command (without brackets) to the last one in the sqs list (without brackets), then you will complete all stages of this quest and will move from one key points to another. Movement will not always occur. This is how you can complete any quest 100%.

It is not necessary to move on to the next stage of the quest, you can go straight to the last one, but in this case you may not get the next quest, since you will not have an active quest or a point for teleportation with the movetoqt command - you will not know where to get it ( next quest).

If you go straight to the last stage, you may not receive all the rewards for this quest (not tested).

You cannot activate the previous stage of the quest (I didn’t succeed).

How to find out the name of a quest by its ID

If, after entering the showquesttargets command, you receive several lines Current quest: Quest ID and you do not know which of these IDs corresponds to a particular quest, do the following:

enter help in the console quest ID 4

in the resulting list, look for the line QUST: Quest_ID (some ID) ‘Quest name’

repeat steps 1 and 2 until you find the quest you need by its name.

If after entering the command showquesttargets you get several lines Current quest: Quest ID and you don’t know which of these IDs corresponds to this or that quest - do the following:

  1. enter in the console help Quest ID 4
  2. in the resulting list, look for the line QUEST: Quest_ID (some ID) "Quest name"
  3. repeat steps 1 and 2 until you find the quest you need by its name.

Quest IDs, after introduction showquesttargets, are located in exactly the same sequence as in the “Quest Log”. That is, if in the “Quest Log” at the very top of the list you have the quest “Skyrim is restless”, and after it comes “Cleaning”, then they will be located in exactly the same sequence after entering the command showquesttargets. This will help make searching through all quest IDs even faster, since you will approximately know which ID to start searching for the task you need.

How to find out item ID

If you have some unique item and you want to make a lot of such items (clone) or want to “send” this item to your friend, but don’t know how to do it. To do this, we need to know the ID of this item.

Method 1
In the console we enter: player.showinventory

Note. This method always works, but if you have too many items in your inventory, you may have difficulty finding the item you need. In such cases, use the second method.

Method 2(added by Avenger)
Place the item whose ID you need to find out in an empty box (barrel, chest, bag or something else). We come as close as possible to the box (it is advisable to sit down) - open the console - click on the box (in which our item lies) and enter the command inv.

Notes:

  • This method may not always work, since when you click on a box with an item, the box itself is not always highlighted; very often something unclear is highlighted.
  • If you cannot find out the item ID using this method, use the first method.
  • Using this method you can see list of all other character's items. To do this, instead of clicking on the box, click on the required character.

After this, a list of all items in your inventory or box will appear (if you entered the command inv) in the following form:
quantity - name (item ID)



To scroll through text in the console, if there is a lot of it, use the [ keys Page Up] And [ Page Down].

We look for the required item by name and look Item ID
Now, to make a lot of such items (clone), enter the following code:

player.additem [amount](without parentheses)

Housing

Many of you have your own home or a place where you like to spend time, but when you need to create some thing (armor, weapons), improve something or create a new elixir, you have to look for a special device to create it, since without no way. Using these codes for Skyrim, you can create your own workplace, install all the devices you need, anywhere and anytime. To install all these crafting stations, use the following code for Skyrim:
player.placeatme(without brackets) - set the item

Example: player.placeatme000BBCF1- install a heavenly forge

  • 000BAD0D - pentagram of souls (large)
  • 000D5501 - pentagram of souls (small)
  • 000BAD0C - alchemical laboratory (large)
  • 000D54FF - alchemical laboratory (small)
  • 000727A1 - tanning machine for leather processing
  • 0006E9C2 - whetstone
  • 000BF9E1 - forge (large)
  • 000BBCF1 - sky forge (very large)
  • 0001A2AD - anvil
  • 0009C6CE - smelter
  • 000D932F - workbench

Furniture for home

  • 00089A85 - mannequin
  • single door: CC16A, CC163
  • CC164 - double door

Complete list of home furniture

Decorative items

  • B2456 - dragon head
  • 3FA65 - moose antlers
  • D9285 - crab
  • D9276 - goat head
  • 3858F - fish
  • moose head: DD9E0, DD9E1, CF264
  • big cat head: D928F, D928D
  • wolf head: D9289, D9288
  • head of some beast: D9287, D927D
  • bear head: D8282, D9281, D927F
  • carpets (square): 93D39, 93D3B, 93D3D, 93D3F, 93D41, 93D43, 93D45, 93D47, B7E3E, B7E40, BF9CF, BF9D1, BF9D3, BF9D5
  • carpets (round): 95498, 954A3, 954A4, 954A5
  • animal skins: 5C015, 5C016, 5C017
  • 7EA42 - wall burning candles
  • 1F24A - table candle
  • 5AD5B - ceiling lamp
  • 77761 - light source(invisible, cannot be selected/moved/deleted after installation) to illuminate dark rooms. To install multiple light sources at the same time, use player.placeatme 77761 N- install N light sources. Instead of N write any number from 1 before 10 . If you write more 10 - Nothing will happen.
  • blue light source: FFF46, FFF48

Notes:

  • When created, all items appear in front of you.
  • To set the item “straight” before introducing the cheat, center your gaze so that your character is looking straight ahead, not down or up.

activate(without brackets) - activate the specified item. Analogue of the [ key E]. Applies to mannequins (dress) and bookshelves (close/open).

For the following commands to work, you must first select the object - open the console and click on the object. After this, the message should appear in the middle of the console screen ""(object ID). All objects you create have an ID starting with FF000..., so watch what you highlight.

Codes for mannequin

  • tai- enable/disable artificial intelligence of the selected character (mannequin). The character (mannequin) will freeze and will not move.
  • OpenActorContainer 1- open the mannequin's inventory.
  • ResetReference- clear the inventory (remove all items) of the mannequin/NPC and set the initial stance. Before using this command, it is recommended to apply tai for this object.

Cheats for all objects in Skyrim

  • Getpos [axis](without brackets) - get the current coordinates of the selected object. Instead of [axis] you must specify x,y or z.
  • Setpos [axis] [number](without brackets) - set coordinates for the object.
  • Getangle [axis](without brackets) - get the rotation angle relative to the specified coordinate axis.
  • Setangle [axis] [number](without brackets) - set the rotation angle for the specified object
  • Setscale [number](without brackets) - set the scale of the specified object. 1- 100%, 2- 200%, etc. Default: 1 - 100%.
  • moveto player- move the object towards you.
  • disable- hide the specified objects.
  • enable- show an object that was hidden using the disable cheat.
  • markfordelete- delete the selected object or character. Attention! Using this code, you can delete not only a chest, but also invisible objects that can be selected with the mouse and that are necessary for the normal functioning of the game. Be careful when using this command. Objects you create are deleted immediately, while others are deleted after saving and loading the game. There is no reverse command. It is not recommended to use this command as you may remove a wall, a floor, or an entire building. To remove items, it is recommended to use the command disable, since it only hides the item and does not delete the object.

What are console commands for?

Primarily to get things.
Or just have fun.

Main list of cheat codes.

To open the console, press [~] (tilde) and enter the following cheat codes:
tgm - invulnerability mode
tcl - walk through walls
tmm 1 - open the world map (all points on the map)
killall - kill everyone (friends/enemies) in sight
psb - get all spells, dragon shouts and talents
qqq - exit the game
advlevel - raise the level. Does not add ability points.
tfc - "free" camera mode
tdetect - theft without consequences. Disable NPC's vision. (added by Robin)
tcai - disables and enables artificial intelligence. After casting, everyone stops fighting. (added by Robin)
set timescale to 0 - stop time. Default: 20. If you enter 10000 instead of 0, then one day will pass in a few seconds.

SexChange - change gender to the opposite. The face will not change :)
Showracemenu - open the character creation window, where you can change: the race, gender, appearance and name of the character. After changing your race, in early versions of the game, your character's level will become 1. This will also reset all your upgraded skills. In game version 1.3.10.0, after changing the race, the character level remains the same. Be sure to save your game before using this command command. (added by Robin)

player.setav invisibility 1 - enable invisibility. After this, neither enemies nor friends will notice you. To disable invisibility, enter 0 instead of 1.

player.modav carryweight X - increase the character's maximum carrying capacity by X units
player.setav speedmult X - set the movement speed to X%. Used after running with the key held down. Default: 100%.
player.setscale X - increase the height of your character, where X: 1 - 100%, 2 -200%, etc.
setgs fJumpHeightMin 100 - jump height 100% (default).



player.setav Stamina X - set max. amount of strength reserve in X units. If you set the value to a high value, the character will not get tired while running.

player.setav attackdamagemult N - increase weapon damage N times (added by Avenger)
player.setav leftweaponspeedmult N - increase the attack speed of a weapon in your left hand by N times
player.setav weaponspeedmult N - increase the attack speed of weapons in the right hand and two-handed weapons by N times

player.setav LeftitemCharge N - charge the weapon in your left hand by N units.
player.setav RightitemCharge N - charge the weapon in the right hand by N units.
Notes:

All two-handed weapons are considered off-handed;
a fully loaded weapon has a charge level of about 3000;
Each attack consumes about 30 units. weapon charge;
The charge level can be set to more than 3000.

player.additem 0000000F N - get N gold
player.additem 0000000A N - get N master keys
player.placeatme 0010BF90 - Summon the Spectral Horse. Can be used indoors. (added by Sam)

player.setcrimegold 0 - cancel the bounty on your head

player.addspell 00092C48 - Lycanthropy. Skill for turning into a wolf/werewolf. Appears in the "Talents" section. To activate, use the [Z] key. The skill cannot be cancelled. The transformation back into a human will occur automatically, after a certain period of time.

Vampirism.

Player.addspell 000B8780 - vampirism. Adds the disease "Sanguinare Vampiris". 3 days after infection, you have a 10% chance of becoming a vampire. If, 3 days after using this code, “Vulnerability to Fire” appears in the “Magic” -- “Active Effects” section, you are a vampire. And if nothing works, use the command player.removespell 000B8780, and then again player.addspell 000B8780.
player.removespell 000B8780 - will be cured of vampirism, the disease “Sanguinare Vampiris”, which appears at the first stage of transformation (after the bite). This code has no effect after turning into a vampire.
setstage 000EAFD5 10 - cure from vampirism. Always heals, but only works 1 time, since the healing occurs after completing the quest (this code ends the quest). (added 216623)

If you become a vampire for the second time and the setstage code does not cure:

Save the game (new save, not quick);
enter resetquest 000EAFD5
create another new save and load it;
enter setstage 000EAFD5 10

Teleportation.

Player.moveto (without brackets) - teleport to the specified object (character)
coc qasmoke - will move to the test location. Here you will find all the game items and tools for making any items. (added by Robin)
coc riverwood - leave the test location, move to “Riverwood”. If you enter another name instead of “riverwood”, a teleport will occur to the specified location. Read below to find out the names of teleportation locations. (added by Robin)
player.setpos [axis] [number] (without brackets) - move your character to the specified coordinates. Instead of axis, you must specify x,y or z. And instead of a number - the offset along the selected axis.

Notes for player.setpos [axis] [number] (no parentheses)

To find out your current location, type player.getpos [axis] (without parentheses). This command must be executed 3 times and instead of axis, write x, y and z in turn. Then write down/remember all three numbers received.
If you know the exact coordinates to move, obtained previously using the player.getpos [axis] command (without parentheses), then use the player.setpos [axis] [number] command (without parentheses) to move to the specified coordinates.
Do not close the console until you have used the command player.setpos [axis] [number] (without parentheses) 3 times for each of the coordinates (x,y,z).
Moving occurs only after closing the console

How to find out the names of locations for the coc command.

There are a lot of different locations in the game and I won’t post the exact commands for teleportation, but I’ll tell you how to find them out. And so, what needs to be done to find out the very names of the locations for the coc command:

Open the console
enter help part_of_name_in_English 0 When entering the name of the location, there should be no spaces, and if there are, enter only the first word.
using the console scroll keys and find the following lines (there are many of them):
CELL: location_name (location id) (all this can be entered for the coc command)
now that we already know the exact name for teleportation to the required location, enter coc location_name

player.removeallitems - clear inventory. Removes ALL items in your inventory.

prid (without brackets) - select an object by its ID. I do something similar to the following: open the console - click on the object. After this command, the console should display the message “” (object ID). After which you can apply all the cheats written below without selecting the object. Using this cheat code, you can select a very distant object and apply the necessary action to it. For example, resurrect someone or view the contents of your inventory

Skyrim codes (cheats) for selected objects.

In order for the following codes to work, you must approach the creature (animal or character) or the required object from the front, open the console and click on it with the mouse, and the inscription “” (object_ID) should appear in the console. Then enter these cheats:

Stopcombat - stop combat with the specified friendly character.
Before using this command apply player.setcrimegold 0
If there are several enemy NPCs near you, then to stop the battle you need to apply this cheat for all of them at once, without closing the console.
If at least one NPC attacks you (you did not apply this code to him), then all the others will begin to attack.
If all else fails, take the attackers out of the city (it is recommended to turn on the tgm invulnerability mode before doing this) - use the tcai command (so that everyone freezes and has nowhere to move) - take a comfortable position (so that everyone is in sight) - without closing the console Apply the stopcombat command to everyone in turn. After the commands have been applied to all characters, enter tcai and tgm again (if these modes were enabled).
All characters hostile to you are shown as red dots on the compass at the top, and until these dots disappear they will attack you.
This command does not work on permanent enemies (monsters and story NPCs), those who always attack you.
kill - kill the selected character/animal
resurrect 1 - resurrect
resetai - restore default dialogues - erase the memory of the selected NPC. This command should only be used if you have killed someone, resurrected them, and after that they refuse to talk to you.
openactorcontainer 1 - open the inventory of the selected creature. You can exchange items.
removeallitems - clears the specified character's inventory.
equipitem Item ID - equip the selected character with the specified item (see item IDs below). With this cheat you can dress any character, give him a weapon and put armor on him.
inv - show the inventory contents (list) of the selected object.
duplicateallitems player - copy all items from the inventory of the specified NPC or object to your inventory.
resetinventory - reset inventory contents. Dress the selected character in the default, initial equipment.
setownership - obtain ownership rights to a specified item. (added by Robin)
unlock - open the lock of the specified object.
disable - hide the specified object.

Notes:

If you want to apply several commands to the same selected character or object, then you do not need to select it with the mouse each time; it is enough to select it only once (the selection is saved).
All object IDs you created using the player.placeatme command start with FF...

Controlling other NPCs.

With these cheats you can gain control over any monster or character. Do everything strictly in the specified sequence.

Switch to “third person view” [F] (it won’t work any other way);
we approach the required character or monster;
open the console, click on it with the mouse and enter the following code;
TFC
player.TC
TC
TFC
close the console.

To return to the normal game and gain control of your main character, enter in the console: TC and player.TC

Notes:

After gaining control of an NPC, you will only be able to move with it and will not be able to attack.
If you press attack, your main character will attack, and not the one you control.
How to force NPCs to attack is unknown. If you find a solution to this problem, write in the comments.

Companions (partners).

In Skyrim, almost any character can be made your partner or companion. To do this, do the following:

Approach the required character;
open the console and click on it (highlight);
enter setrelationshiprank player 3
enter addfac 0005C84D 1

After which this character will have a dialogue: “Follow me. I need your help."

set playerfollowercount to 0 - adds dialogue for taking new partners. After entering this command, the old partners will continue to follow the player, but you can take another partner. As soon as you take someone else as your partner, the old partner stops following you. If no one is following you, no companions, then this command is useless. The maximum number of partners is 1. There is no point in entering something else instead of 0 - it will not give any effect.

Strengthening skills.

All of the codes below enhance a particular skill by (base value * N%). That is, if your base weapon damage is 15 units, and you entered 200 as the value, then the base damage will be (15 + 15 * 2) = 45 units. To disable the modifier, enter 0 as a value. The exact same formula is used to calculate the duration of spells.

Example: player.setav DestructionPowerMod 100 - increase the damage from all spells of the school of destruction by 100%

OneHandedPowerMod - one-handed weapon
TwoHandedPowerMod - two-handed weapon
MarksmanPowerMod - bows
BlockPowerMod - shield
SmithingPowerMod - blacksmithing
HeavyArmorPowerMod - heavy armor
LightArmorPowerMod - light armor
PickPocketPowerMod - pickpocket
LockpickingPowerMod - hack
SneakPowerMod - stealth
AlchemyPowerMod - alchemy
SpeechcraftPowerMod - eloquence
AlterationPowerMod - change
ConjurationPowerMod - witchcraft
DestructionPowerMod - destruction
IllusionPowerMod - illusion
RestorationPowerMod - restoration
EnchantingPowerMod - enchantment

Note. Changes to these modifiers are reflected in the descriptions of spells and weapons.

Remove squares when entering cheat codes.

Go to the game folder and find the following file: Skyrim\Data\Interface\fontconfig.txt. Replace the following line:

map "$ConsoleFont" = "Arial" Normal

map "$ConsoleFont" = "FuturaTCYLigCon" Normal

Note 1: If after this the fontconfig.txt file does not want to be saved or suggests saving a copy of this file, then do the following:

In the properties of this file, look to see if the “Read Only” checkbox is checked;
if it is, remove it, change the file, save it and put this checkbox back.

Note 2. If for some reason you are unable to remove the squares in the console, then enter the cheat codes as they are. In this case, you will not see what you enter, but the codes will work. However, before entering the codes, it is imperative to change the language in the console to English (instructions below).

Set the language to English in the console.

Method 1 - setting English as the default language in the OS (instructions).

Method 2 - Changing Game Files
Go to C:\Users\<имя_пользователя>\Documents\My Games\Skyrim and open the Skyrim.ini file. After the lines:

sLanguage=RUSSIAN

add (not replace) the following line

During the game, press the + key combination. Right-click on your nickname, click change language and select EN.

This method will only work if you have the Steam version of the game.
After these steps, the language in the Skyrim console will be English instead of Russian.

Note 1. To set the English language in the console, you must follow the instructions described in one of the three methods presented.

Note 2: To set the English language in the console, use “Method 1”, as it works for 90% of all players with the original version of the game. If you do not have the original version of the game or the first method did not change the language in the console, provided that you did everything correctly, try the other methods described here.

I repeat once again, “Method 1” almost always works if everything is in order with the game itself. If it does not work and you do not own the original version of the game, then you should think about finding another image with the game or purchasing the original version.

Upgrading all skills and perks.

Using these cheat codes for Skyrim, you can quickly upgrade all your skills and get all the perks. To do this we will need the following cheats:

Advskill N X - increase skill N by X experience points. The main team for leveling up all skills and perks.
player.setav N X - set X skill level N. This cheat does not add “ability points”, but is necessary when your skill level reaches 100.
player.setlevel N - set character level N (1-255). Can be used to lower a character's level after using the advskill cheat.

List of names of all skills for advskill and player.setav commands

Usage example:
advskill Destruction 100 - raise “Destruction” by 100 experience (not levels)
player.setav Block 50 - set the Block skill level to 50

Alchemy - alchemy
Alteration - change
Conjuration - witchcraft
Destruction - destruction
Enchanting - enchantment
Illusion - illusion
Restoration - restoration
Marksman - shooting
Block - block
HeavyArmor - heavy armor
LightArmor - light armor
Lockpicking - hack
Onehanded - one-handed weapon
Twohanded - two-handed weapon
Pickpocket - pick pocketing
Smithing - blacksmithing
Sneak - stealth
Speechcraft - eloquence

To upgrade all the perks of all skills, do the following (added by dova):

Using the advskill cheat (description above) we raise any skill to level 100.
Then we use the code player.setav [skill name] 0 (without brackets) - set the level of the specified skill to 0.
Repeat points 1 and 2 until you have upgraded all the perks.

If after this you still don’t understand how to add “ability points” to level up perks, then enter this several times (one at a time):

advskill Destruction 999999
player.setav Destruction 0

After these manipulations, you will receive the required number of “ability points” and can spend them on upgrading all the perks available in Skyrim.

Quickly upgrade all perks in Skyrim and raise all skills to 100.

To raise the level of your main character, enter: player.setlevel 50 - set the level of the main character to 50. Instead of 50, you can enter any number.

To change the amount of magic, lives and stamina, use the following cheats:

Player.setav Health X - set max. number of lives in X units
player.setav Magicka X - set max. amount of magic in X units
player.setav Stamina X - set max. quantity of stock in X units.

Armor sets (sets).

To get the required armor set, enter the cheat codes as follows:
player.additem [armor_code] [quantity] (without parentheses).

Example: player.additem 00013938 1 - get 1 glass boots

0001396B - armor
0001396A - boots
000D7A8C - fire suppression boots - +50% fire resistance.
000D7A8B - boots of silence - Silent movement.
000D7A8A - mammoth boots - +50 units. load capacity.
0001396D - helmet
0001396C - gloves
0001396E - shield
000D7AF9 - grounding shield - +70% electrical resistance.
000D7AF6 - heat shield - +70% cold resistance.
0010DFA3 - denial shield - +22% magic resistance.

Dragon Shell Armor Set

00013965 - boots
00013966 - armor
00013967 - gloves
00013969 - helmet
00013968 - shield

Dragonscale Armor Set

0001393D - boots
0001393E - armor
0001393F - gloves
00013940 - helmet
00013941 - shield

0007C932 - “Archmage’s Robe” (armor) - +100% to the speed of magic recovery; all spells cost 15% less magicka
000F9904 - “Scientist's Diadem” (helmet) - All spells consume less magic.
000FC5BF - “Tarch of Bloodlust” (shield) - A hit with a shield deals 3 units. damage over 5 sec.
000E41D8 - “Shield of Ysgramor” - +20% magic resistance; +20 units health.
000295F3 - “Ingol’s Helmet” - +30% cold resistance.

Accessories with bonuses

000С8911 - “Akatosh’s Amulet” - +25% to the speed of magic recovery
0002D773 - “Amulet of Gauldur” - +30 units. magic, health and stamina. (added by FANTOM)
00100E65 - “Necklace of immunity and disease” - 100% immunity to disease (added by nikitadrakon)
000C891B - “Amulet of Mara” - Restoration spells consume 10% less magic. Essential for a wedding.

Masks (helmets) with bonuses

00061CB9 - “Krosis” - +20% to hacking, archery and alchemy skills
00061C8B - “Morokey” - +100% magic recovery speed
00061CA5 - “Nakrin” - spells from the school of destruction and restoration spend 20% less mana; +50 mana
00061CC9 - “Vokun” - spells from the school of illusion, change and witchcraft spend 20% less mana
00061CC2 - “Flock” - resistance to fire, electricity and cold increases
00061CC0 - “Ragot” - +70 stamina
00061CAB - “Volsung” - 20% discount on all products; breathing underwater; +70 load capacity
00061CC1 - “Hevnorak” - immunity to diseases and poisons
00061CCA - “Wooden mask” (added by dova)
00061CD6 - “Konarik” - When health is low, it gives a chance to heal the wearer and cause damage to nearby enemies. (added by dova)

Weapon sets.

To get the necessary weapons, enter cheat codes in the following form:
player.additem [weapon_code] [quantity] (without parentheses).

Example: player.additem 000139A8 1 - get 1 glass bow

000139B4 - ax
0001DDFB - inferno ax - +30 units. fire damage; sets the target on fire.
0001DFCB - thunderstorm ax - +30 units. electrical damage; takes away 15 units. of magic.
000139B5 - bow
0001DFEF - petrification bow - Chance to paralyze the target for 6 sec.
0001DFE6 - inferno bow - +30 units. fire damage; sets the target on fire.
0001DFE9 - winter bow - +30 units. cold damage; takes away 30 units. reserve of strength.
0001DFF2 - bow of thunder - +30 units. electrical damage; takes away 15 units. of magic.
0001DFFC - Sacred Bow - Undead level 40 and below flee for 30 sec.
000139B6 - dagger
000139B7 - two-handed sword
000139B8 - mace
000139B9 - sword
000139B3 - battle ax
000139BA - war hammer

000F1AC1 - “Dragon Scourge” - +40 units. damage to dragons and +10 units. Electric damage against everyone. (added by zalex2004)
000F5D2D - “Pale Blade” - +25 units. cold damage; subtract 50 stamina from the target; weaker creatures and people take flight for 30 seconds.
000956B5 - "Wuthrad" - Especially deadly against elves.
000B3DFA - "Chalk's Eye" - Fiery explosion deals 40 damage. damage within a 4.5 m radius and sets targets on fire.
000A4DCE - “Bloody Spike” - Fills the soul stone if the enemy dies within 3 sec.
00053379 - “Fierce” - +15 units. cold damage; takes away 15 units. the enemy's reserve of strength.
000F8317 - “Cooler” - +30 units. cold damage; Chance to paralyze the target for 2 seconds.
0001C4E6 - “Axe of Sorrow” - Takes away 20 units. the enemy's reserve of strength.
00035369 - “Staff of Magnus” - Absorbs 20 units. magic per second, if the enemy has no magic, it absorbs his health.
0010076D - “Staff of Hevnorak” - For 30 sec. deals 50 damage. damage per second from lightning. Apply to the surface.
000AB704 - “Holdir’s Staff” - Calms weak enemies for 60 sec. or captures their souls if they die.
000E5F43 - “Staff of Yurik Goldurson” - deals 25 damage. damage and takes away 50 units. of magic.
00094A2B - “Phantom Blade” - +3 units. additional damage, ignoring armor.
000AB703 - “Curse of the Red Eagle” - Sets undead level 13 and below on fire and causes them to flee for 30 sec.
0009FD50 - “Red Eagle’s Fury” - +5 units. fire damage and sets the target on fire.
000B994E - “Valdar’s Lucky Dagger” - +25% critical strike chance.
0006A093 - “Staff of Tandil” (staff) - Creatures and people of level 12 and below do not fight for 60 sec. (added by Robin)

Notes:

Additional damage from weapons was indicated for a first level character without upgraded skills.
All descriptions and names were taken from the game. "Yurik Goldurson's Staff" is what it is called in the game, not "Yurika". Perhaps this is a localization error.
Only the latest (most powerful) versions of weapons were added.

Daedric artifacts.

The Daedric Artifact IDs below must be used in the cheat code as follows:

Example: player.additem 000240D2 1 - get 1 dagger “Mehrunes’ Razor”

000240D2 - “Razor of Mehrunes” (dagger) - Chance to kill the enemy when dealing damage.
000233E3 - “Mace of Molag Bala” (mace) - Takes away 25 units. reserve of strength and magic. Fills a soul gem if an enemy dies within 3 seconds.
0004E4EE - “Radiance of Dawn” (sword) - +10 units. damage. When killing undead, there is a chance of a fiery explosion that drives away or destroys nearby undead.
000EA29C - “Ebony Blade” (two-handed sword) - The target does not perceive a weapon attack as an attack.
0001C4E6 - “Axe of Sorrow” (two-handed axe) - Takes away 20 units. the enemy's reserve of strength.
0002ACD2 - “Volendrung” (two-handed hammer) - Takes away 50 units. reserve of strength.
0002AC6F - "Wabbajack" (staff) - Random effect with each use.
0001CB36 - “Rose of Sanguine” (staff) - Summons Dremora for 60 sec.
00035066 - “Skull of Corruption” (staff) - +20 units. damage. Dreams collected from sleeping people increase damage to 50 units.

0002AC61 - “Skin of the Savior” (light armor) - +50% resistance to poisons and +15% magic.
00052794 - "Ebony Chainmail" (heavy armor) - You move more quietly, and enemies who get too close take 5 points of poison damage per second.
000D2846 - “Mask of Clavicus Vile” (heavy helmet) - +10 to eloquence. Magicka recovery speed +5%. Favorable prices +20%.
00045F96 - “Spell Breaker” (shield) - After blocking, absorbs up to 50 units. spell damage.

0002C37B - “Ring of Namira” - +50 units. reserve of strength. By devouring corpses, you increase your health level and recovery rate.
0002AC60 - “Ring of Hircine” - Additional transformation for werewolves.
0001A332 - “Ogma Infinum” (book) - After reading, you can get +5 to the following skills (only 1 of 3 lines is randomly selected):
Smithing, Blocking, Shooting, One-Handed, Two-Handed, Heavy Armor;
Lockpicking, Light Armor, Stealth, Pickpocketing, Speech, Alchemy;
Illusion, Conjuration, Destruction, Restoration, Enchantment, Alteration.
00063B27 - “Star of Azura” - Infinite soul stone.
00063B29 - “Black Star” - Soul Stone.
0003A070 - “Skeleton Key” - Infinite master key. A bug was discovered in early versions of the game. If the version of Skyrim is lower than 1.3.10.0, then to use the Skeleton Key you must have at least 1 regular master key in your inventory. After the first unsuccessful attempt to open the lock, all ordinary master keys disappear, but after that, to open a lock, you do not need ordinary master keys. This bug has been fixed in the latest version of the game.

Dragon screams are the most powerful spells in Skyrim.

Using the psb cheat code “get all spells, dragon screams and talents” or add only the necessary screams using the cheat:

player.teachword - learn a shout (list of all shout IDs below)
Example: player.teachword 20e17 - learn the first word of the Fire Breath shout

To learn word 3 of the dragon's cry, you must first learn 1 and 2, it won't work any other way. To study “Ice Form” level 3, you must enter the following:

player.teachword 602A3 - first word
player.teachword 602A4 - second
player.teachword 602A5 - third

Dragon shout IDs for player.teachword code (without parentheses)
first word / second / third - name of the cry (use only 1 of 3)

46B89 / 46B8A / 46B8B - Call of the Dragon
13E22 / 13E23 / 13E24 - Ruthless Force
602A3 / 602A4 / 602A5 - Ice form
6029A / 6029B / 6029C - Storm Call
20E17 / 20E18 / 20E19 - Fire Breath
48ACA / 48ACB / 48ACC - Time dilation
2F7BB / 2F7BC / 2F7BD - Swift Charge
60291 / 60292 / 60293 - Friendship with animals
3291D / 3291E / 3291F - Elemental Fury
32917 / 32918 / 32919 - Ethereality
5D16C / 5D16D / 5D16E - Frost Breath
602A0 / 602A1 / 602A2 - Voice cast
5FB95 / 5FB96 / 5FB97 - Disarmament
3CD31 / 3DC32 / 3CD33 - Clear Sky
51960 / 51961 / 51962 - Call of Valor
44251 / 44252 / 44253 - Dragon Slayer
60297 / 60298 / 60299 - Death sentence
60294 / 60295 / 60296 - Whisper of aura
6029D / 6029E / 6029F - Kin World
3291A / 3291B / 3291C - Fright

Dawnguard DLC Shouts.

02008A65 / 02008A64 / 02008A63 - Drain life
020030D4 / 020030D6 / 020030D7 - Calling Durnevir
02007CB7 / 02007CB8 / 02007CB9 - Soul Rip
0201A162 / 0201A163 / 0201A164 - Call from the Cairn of Souls

Screams DLC Dragonborn.

040200E4 / 040200E5 / 040200E6 - Battle Fury
040179D9 / 040179DA / 040179DB - Submission of the will
040200C2 / 040200C3 / 040200C4 - Cyclone
0401DF93 / 0401DF94 / 0401DF95 - Dragon Incarnate

To use dragon screams, you first need to activate them using the Souls of Dragons. That is, kill the dragon or add the required amount using the cheat:

player.modav dragonsouls N - get N dragon souls. This cheat sets the total number of dragon souls absorbed, rather than adding N pieces.

To activate dragon screams, press -- Magic -- Shouts -- select the required scream that you want to activate -- press [R] -- Ok. Now you can use this shout.

player.setav shoutrecoverymult 0 - dragon shouts have no cooldown or cooldown for reuse. If you entered this code after using a shout, you will need to wait until it is restored, after which you can use this shout all the time without waiting for it to be restored.

Ingredients, Soul Stones, Potions, Arrows.

To get the required item, the IDs of which are below, you must use the cheat code in the following form:
player.additem [amount] (without parentheses).

Example: player.additem 00039BE5 10 - get 10 potions of full health restoration

00039BE5 - fully restores health
00039BE7 - fully restores magic
00039CF3 - fully restores strength
00073F34 - “Deadly poison” - 65 units. poison damage
00039D12 - "Enchanter's Elixir"
00039967 - “Blacksmith’s Elixir”

Soul stones

0002E4F4 - large (empty)
0002E4FB - big (Large)
0002E4FC - great (empty)
0002E4FF - great (Great)
0002E500 - black (blank)
0002E504 - black (Great)
00063B27 - Star of Azura (empty)
00063B29 - Azura's Black Star (empty)

00038341 - Falmer
00034182 - ancient Nordic
000236DD - dart (can only be obtained after completing the main storyline)
00020F02 - rusty iron
00020DDF - iron
000139C0 - Daedric
000139BF - ebonite
000139BE - glass
000139BD - elven
000139BC - Dwemer
000139BB - orcish
0001397F - steel

Treasure chests.

Each chest contains all the items of its class. For example, a chest with staves contains ALL staves, and a chest with ingredients contains ALL ingredients. To get these treasure chests use the following cheat codes for Skyrim:
player.placeatme (no parentheses)

Example: player.placeatme 000C2CDE - get a chest with all the staves

000C2CDF - enchanted weapon
000C2CD7 - enchanted armor, jewelry, clothing for a mage and robber
000C2CE0 - standard weapon
000C2CD6 - standard armor
000C2CDE - staves
000C2CD8 - armor and jewelry, clothing for a mage and robber
0010D9FF - skill books
000C2CD9 - spell books
000C2D3B - regular books
000C2CD4 - arrows
000C2CDA - ingredients
000C2CDB - keys
000C2CE1 - scrolls with spells
000C2CE2 - potions, elixirs and tinctures

Notes:

After opening some chests (with enchanted weapons and armor), Skyrim freezes for 30-60 seconds. (depending on the power of your CPU). Wait a while and everything will be fine.
If, after opening a chest with enchanted weapons/armor, you press [R] instead of just one item (take all), then the duration of the freeze will be reduced several times.
Chests contain all the things of their class - there are a lot of things.
Each chest contains only 1 copy of each item. If you want to make a lot of such items (ingredients), find out the ID of the item (read how to do this below) and create the required amount of these items using the cheat player.additem ID quantity

Passing quests.

To complete quests in Skyrim we will need the following cheat codes:

Showquesttargets - shows the ID of the active quest
getstage (without parentheses) - shows the stage of completion of the specified quest (the resulting number is not % completed).
setstage [stage] (without brackets) - set the execution stage
movetoqt (without parentheses) - teleportation to the key point (the last unfinished stage) of the specified task. (added by Robin)
sqs (without brackets) - show a list of all stages of the active quest (they are different for each quest). Used in the setstage cheat.
resetquest (without parentheses) - reset all stages of the quest, after which it can be completed again. In order for this quest to be deleted from the Quest Log, you must save and load the game.
player.completequest (without parentheses) - complete the quest. This command is not recommended, as you will not be able to receive the next quest if it is a quest chain. Use only if you want to complete the quest without the possibility of further progress.

And so, we already know all the necessary console commands to successfully complete quests in Skyrim, but we don’t know what to enter and why. Since we will perform all actions in the console, I would like to remind you that to scroll text in the console you must use the and keys. The method written below describes how to move from one stage of the quest to another.

Save your game and do not overwrite this save until you complete the quest.
Open your quest list ([J] key)
Select the required quest that you want to complete and make it active - click .
Open the console and enter showquesttargets - we get the quest ID.
In the resulting list, look for Current quest: Quest ID - remember/write down this ID.
Now we enter movetoqt quest ID and try to complete the quest in the usual way, without the console, and if nothing works, read on.
We enter the quest ID in the getstage console. After that, the stage of this quest will appear in the console in the following form: GetStage >> [number].00 -- remember/write down this number. Now we need to find out which stage of the quest comes after this, obtained using the getstage command .
We enter sqs (without parentheses) in the console - we get a list of all stages of the specified quest (they are different for each quest) in the following form Stage [stage]: 1 (or 0). 1 - indicates that this stage has already been completed, and 0 - not yet.
In the resulting list, we look for our quest stage, obtained using the getstage command, and look at which stage comes after it - remember / write down the number. For example, if using getstage you received GetStage >> 400.00, and in the list obtained using the sqs code, after the line Stage 400: 1 there is a line Stage 450: 0 - remember/write down the number 450.
Enter setstage [stage] (without brackets) in the console - set the stage of the quest. As a stage, enter the number obtained in the previous paragraph (for us it is 450), and as the quest ID - the ID obtained using the showquesttargets cheat.
Enter movetoqt (without parentheses) - teleportation to the target of the active task.
We continue to go through the next stage of the quest.

Notes:

If nothing worked the first time, repeat steps 9 and 10 several times, but change the stage - enter the next one in the list obtained using the sqs command (without parentheses).
If you repeat steps 9 and 10, while changing the quest stage (all in turn) from the one received using the sqs command (without brackets) to the last one in the sqs list (without brackets), then you will complete all stages of this quest and will move from one key points to another. Movement will not always occur. This is how you can complete any quest 100%.
It is not necessary to move on to the next stage of the quest, you can go straight to the last one, but in this case you may not get the next quest, since you will not have an active quest or a point for teleportation with the movetoqt command - you will not know where to get it ( next quest).
If you go straight to the last stage, you may not receive all the rewards for this quest (not tested).
You cannot activate the previous stage of the quest (I didn’t succeed).

How to find out the name of a quest by its ID.

Method 1 is the fastest, but may not work if you have any mods or unofficial add-ons installed.

Go to this page and enter the name of the quest in the appropriate search form.

Method 2 is slow, but it always works with any version of the game.

If, after entering the showquesttargets command, you receive several lines Current quest: Quest ID and you do not know which of these IDs corresponds to a particular quest, do the following:

Enter help in the console quest ID 4
in the resulting list, look for the line QUST: Quest_ID (some ID) "Quest name"
repeat steps 1 and 2 until you find the quest you need by its name.

Quest IDs, after introducing showquesttargets, are located in exactly the same sequence as in the “Quest Log”. That is, if in the “Quest Log” at the very top of the list you have the quest “Skyrim is restless”, and after it comes “Cleaning”, then they will be in exactly the same sequence after entering the showquesttargets command. This will help make searching through all quest IDs even faster, since you will approximately know which ID to start searching for the task you need.

How to find out the item ID.

If you have some unique item and you want to make a lot of such items (clone) or want to “send” this item to your friend, but don’t know how to do it. To do this, we need to know the ID of this item.

Method 1
In the console we enter: player.showinventory

Note. This method always works, but if you have too many items in your inventory, you may have difficulty finding the item you need. In such cases, use the second method.

Method 2 (added by Avenger)
Place the item whose ID you need to find out in an empty box (barrel, chest, bag or something else). We come as close as possible to the box (it is advisable to sit down) - open the console - click on the box (in which our item lies) and enter the command inv.

Notes:

This method may not always work, since when you click on a box with an item, the box itself is not always highlighted; very often something unclear is highlighted.
If you cannot find out the item ID using this method, use the first method.
Using this method, you can see a list of all the items of another character. To do this, instead of clicking on the box, click on the required character.

After this, a list of all items in your inventory or box (if you entered the inv command) will appear in the following form:
quantity - name (item ID)

To scroll through text in the console, if there is a lot of it, use the and keys.

We look for the required item by name and look at the item ID
Now, to make a lot of such items (clone), enter the following code:

player.additem [amount] (without parentheses)

Housing.

Many of you have your own home or a place where you like to spend time, but when you need to create some thing (armor, weapons), improve something or create a new elixir, you have to look for a special device to create it, since without no way. Using these codes for Skyrim, you can create your own workplace, install all the devices you need, anywhere and anytime. To install all these crafting stations, use the following code for Skyrim:
player.placeatme (without brackets) - place an item

Example: player.placeatme 000BBCF1 - install the sky forge

000BAD0D - pentagram of souls (large)
000D5501 - pentagram of souls (small)
000BAD0C - alchemical laboratory (large)
000D54FF - alchemical laboratory (small)
000727A1 - tanning machine for leather processing
0006E9C2 - whetstone
000BF9E1 - forge (large)
000BBCF1 - sky forge (very large)
0001A2AD - anvil
0009C6CE - smelter
000D932F - workbench

Furniture for home

00089A85 - mannequin

Single door: CC16A, CC163
CC164 - double door

Decorative items

B2456 - dragon head
3FA65 - moose antlers
D9285 - crab
D9276 - goat head
3858F - fish
moose head: DD9E0, DD9E1, CF264
big cat head: D928F, D928D
wolf head: D9289, D9288
head of some beast: D9287, D927D
bear head: D8282, D9281, D927F

Carpets (square): 93D39, 93D3B, 93D3D, 93D3F, 93D41, 93D43, 93D45, 93D47, B7E3E, B7E40, BF9CF, BF9D1, BF9D3, BF9D5
carpets (round): 95498, 954A3, 954A4, 954A5
animal skins: 5C015, 5C016, 5C017

7EA42 - wall burning candles
1F24A - table candle
5AD5B - ceiling lamp

77761 - light source (invisible, cannot be selected/moved/deleted after installation) for illuminating dark rooms. To install multiple light sources at the same time, use player.placeatme 77761 N - install N light sources. Instead of N, write any number from 1 to 10. If you write more than 10, nothing will happen.
blue light source: FFF46, FFF48

Notes:

When created, all items appear in front of you.
To set the item “straight” before introducing the cheat, center your gaze so that your character is looking straight ahead, not down or up.

activate (without brackets) - activate the specified item. Analogous to the [E] key. Applies to mannequins (dress) and bookshelves (close/open).

For the following commands to work, you must first select the object - open the console and click on the object. After this, the inscription “” (object ID) should appear in the middle of the console screen. All objects you create have an ID starting with FF000..., so be careful what you select.

Codes for mannequin

Tai - enable/disable artificial intelligence of the selected character (mannequin). The character (mannequin) will freeze and will not move.
OpenActorContainer 1 - open the mannequin's inventory.
ResetReference - clear the inventory (delete all items) of the mannequin/NPC and set the initial stance. It is recommended that you apply tai to this object before using this command.

Cheats for all objects in Skyrim

Getpos [axis] (without brackets) - get the current coordinates of the selected object. Instead of [axis], you must specify x,y or z.
Setpos [axis] [number] (without brackets) - set the coordinates for the object.
Getangle [axis] (without brackets) - get the rotation angle relative to the specified coordinate axis.
Setangle [axis] [number] (without brackets) - set the rotation angle for the specified object
Setscale [number] (without brackets) - set the scale of the specified object. 1- 100%, 2- 200%, etc. Default: 1 - 100%.
moveto player - move an object towards you.

Disable - hide the specified objects.
enable - show an object that was hidden using the disable cheat.
markfordelete - delete the selected object or character. Attention! Using this code, you can delete not only a chest, but also invisible objects that can be selected with the mouse and that are necessary for the normal functioning of the game. Be careful when using this command. Objects you create are deleted immediately, while others are deleted after saving and loading the game. There is no reverse command. It is not recommended to use this command as you may remove a wall, a floor, or an entire building. To remove items, it is recommended to use the disable command, as it only hides the item and does not delete the object.

Notes:

To apply several commands to the same object, you do not need to select it again each time; the selection is saved.
Using the Setpos and Getangle commands, you can move and rotate an object only visually; physically it remains in the place where it was originally created, that is, after entering the placeatme command. If an item is moved too far from its original location, you will be able to walk through it and will not be able to interact with it.
To set an object exactly, level it, enter:
Setangle x 0
Setangle y 0
To rotate an object, use Setangle z [number] (without brackets).
To ensure that these changes are applied after the commands for moving (Setpos) and rotating an object (Setangle), enter Setscale 1. When moving and rotating, some objects have this bug.
So that after the rotation (Setangle) and movement (Setpos) commands, the object moves not only visually, but also physically, enter disable and enable in the console. After this, the selected object will move physically and it will not be possible to pass through it.

Enchanting (improving) weapons and armor.

Using these cheat codes for Skyrim, you can enchant (improve) any weapon, armor or jewelry. Before you begin the improvement process, you need to know the following:

You can only improve an item that does not have any improvements;
each item can have no more than 2 enchantments;
the quality (power) of enchantment depends on the Enchantment skill;
before enchanting, it is recommended to level up the “Enchantment” skill to 100 along with its perks (read how to do this in the section “Upgrading all skills and perks”);
after entering the code for enchantment (improvement), the specified item will appear in your inventory, that is, a new item will be added, and the item in the inventory will not be improved;
after enchanting (improving) a weapon, it will have a very small charge (170-350);
To increase the charge, equip the necessary weapon, the charge of which you want to increase, and apply the following cheat codes:
player.setav LeftitemCharge N - charge the weapon in your left hand with N charges
player.setav RightitemCharge N - charge the weapon in the right hand with N charges
You can find a list of IDs of all items here.

PlayerEnchantObject Item ID ID_enchant_1 ID_enchant_2 - receive an item with the specified enchantments (improvements). The ID of the second enchantment is not required.

Example: PlayerEnchantObject 000136D5 000493AA 0007A0F8 - get “Imperial armor” (000136D5) with enchantments to increase the number of lives (000493AA) and the speed of their regeneration (0007A0F8).

Skill Enhancement
0008B65C - alchemy
0007A0FE - shooting
0007A104 - trade
0007A0F3 - block
0007A0F9 - heavy armor
0007A0FB - light armor
0007A0FC - hack
0007A0FF - one-handed weapon
0007A106 - two-handed weapon
0007A100 - pickpocketing
0007A102 - blacksmithing
0007A103 - stealth

Promotion
00049504 - magic
000493AA - health
00049507 - reserve of strength

Regeneration
0007A0FD - mana
0007A0F8 - health
0007A105 - power reserve

Resistance
00048C8B - fire
00048F45 - cold
00100E60 - diseases
000B7A35 - all magic
000FF15E - poisons
00049295 - electricity

Reducing school magic consumption
00109634 - recovery
00109633 - illusions
00109631 - destruction
0010962F - witchcraft
0010962E - changes

Other
0007A0F4 - portable weight
000424E2 - damage without weapons
00092A57 - silent movement
00092A48 - underwater breathing
0010E809 - all spells cost 3% less magicka
0008850D - Screams cooldown reduced by 20%
000F82FF - additional transformation into a werewolf
00017120 - increase armor class
000FF15C - 2x damage for sneak attacks with one-handed weapons

Damage
0004605A - fire
0004605B - ​​cold
0004605C - electricity
0010582E - Nords
00105831 - animals
000FEFBC - “Light of Meridia” - Burns the target for N units, and when killing undead, it gives a chance of a fiery explosion that destroys or drives away undead nearby.

Absorption
000AA155 - health
000AA156 - magic
000AA157 - reserve of strength

Takes away
0005B44F - magic
0005B450 - reserve of strength

Other
0003B0B1 - “Silent Moon” (additional damage at night)
000ACBB5 - expulsion of the Daedra
0001EA77 - fear
0005B46B - scaring away the undead
0001EA6E - paralysis
0004DBA3 - Soul Capture
001019D6 - increases Smithing and deals electrical damage
0002C593 - “Elemental Fury” - increases attack speed

Legendary weapons and armor.

Many people have probably heard about legendary armor and weapons, but not everyone knows how to get it. In fact, everything is quite simple and getting these items in Skyrim is not difficult, but first you need to tell us what they are. Legendary weapons and armor are still the same items, but with significantly improved performance. The percentage of improvement directly depends on the level of the Blacksmithing skill and the higher it is, the better characteristics the legendary armor or legendary weapon will have after improvement. You can improve weapons and armor at any level of blacksmithing, but in order for this item to be marked “Legendary” after improvement, you must raise your blacksmithing level to 91 or higher. So, what is needed to upgrade weapons and armor to legendary quality:

Regular armor or weapons;
ingredients for improvement (different for all things);
Blacksmithing level 91+
Workbench.

All of these things in Skyrim can be obtained in the usual way, but it will take a long time. Let's move on to creating improved weapons and armor using cheat codes and a game console:

Open the console;
player.setav Smithing 100 - pump up “Blacksmithing” to level 100;
player.placeatme 000D932F - create a workbench;
go to this page, look for the armor or weapon you are interested in and add it to your inventory using the command player.additem ID quantity;
We approach the workbench in the game and look at what ingredients are needed for improvement;
go to this page, look for the ingredient necessary for improvement and add it to your inventory using the command player.additem ID quantity;
We improve the item on the workbench.

That's all. You now have legendary quality armor or weapons.

Notes:

There is no single cheat code for obtaining armor and weapons of legendary quality in Skyrim - this is the fastest method;
if you level up “Blacksmithing” above 100, you will get even more powerful things;
all enhancement ingredients in the link above are in the "ingredients" or "other" group.

Conclusion.

Codes (cheats) for the game Skyrim work, 90% of players think so.
Good luck;)

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