Program layouts and tests. Review of free software for publishing (creating a print layout) PowerMockup - plugin for PowerPoint

Program layouts and tests. Review of free software for publishing (creating a print layout) PowerMockup - plugin for PowerPoint

Ministry of Education and Youth Policy of the Stavropol Territory

state budgetary educational institution

secondary vocational education

"Nevinnomyssk Chemical College"

I APPROVED

Deputy Director for

educational and methodological work

Yu.S. Markova

"___" ___________ 20___

PROFESSIONAL MODULE PROGRAM

PM.04 Performing work in one or more worker professions, employee positions

2015

The professional module program was developed on the basis of the Federal State Educational Standard for the specialty of secondary vocational education (hereinafter referred to as SPO) 230401 Information systems (by industry), advanced level

Developer organization: State budgetary educational institution of secondary vocational education "Nevinnomyssk Chemical College"

Developer:

Solovyova Elena Nikolaevna, professional cycle teacher

CONTENT

1. Professional module program passport

2. Results of mastering the professional module

3. Structure and content of the professional module

4. Conditions for the implementation of the professional module program

5. Monitoring and evaluation of the results of mastering a professional module (type of professional activity)

1.PASSPORT OF THE PROFESSIONAL MODULE PROGRAM

“Performing work in one or more worker professions, employee positions”

1.1.Scope of the program

The professional module program (hereinafter referred to as the program) is part of the main professional educational program in accordance with the Federal State Educational Standard in the specialty of secondary vocational education Information systems (by industry), an in-depth level, in terms of mastering the main type of professional activity (VPA): information processing using application software for personal computer corresponding to professional competencies (PC):

PC 3.4. Ensure information security measures.

PC 3.5 Prepare for work, configure and maintain personal computer peripherals and computer office equipment.

1.2. Goals and objectives of the module - requirements for the results of mastering the module

In order to master the specified type of professional activity and the corresponding professional competencies, the student during the development of the professional module must:

have practical experience:

Creation of various types of documents using various application software;

Scanning, processing and recognition of documents;

- settings of personal computer operating parameterscentral computer, peripheral equipment and computer office equipment;

Creation of digital graphic objects;

Navigating through resources, searching, entering and transmitting data using Internet technologies and services;

Creation and processing of multimedia objects;

Ensuring information security;

be able to:

Create and manage document content using the document editor;

Create and manage table content using the table editor;

Create and manage presentation content using the presentation editor;

Create and manage the content of Web pages using HTML editors;

Enter, delete, edit records in the database;

Create and exchange emails;

Navigate through Web Internet resources using a Web browser program;

Search, sort and analyze information using Internet search sites;

Recognize scanned text documents using text recognition programs;

Create and edit graphic objects using programs for processing raster and vector graphics;

Create and edit multimedia objects;

Carry out anti-virus protection of a personal computer using anti-virus programs;

Perform data backup and recovery;

Implement measures to protect personal data;

Maintain reporting and technical documentation;

- connect peripheral devices and computer office equipment to a personal computer and configure its operating modes;

- install and replace consumables for peripheral devices and computer office equipment;

know:

Purpose, types and functionality of text, table and presentation editors;

Types, purpose and functionality of database management systems;

Purpose, types and functionality of text recognition programs;

Purpose, types and functionality of raster and vector graphics processing programs;

Purpose, types and functionality of programs for creating multimedia objects;

Purpose, types and functionality of programs for creating Web pages;

Structure, types of information resources and main types of services on the Internet;

Main types of information security threats and means of information protection:

Principles of anti-virus protection of a personal computer;

Composition of measures to protect personal data;

Principles of licensing and distribution models of application software for a personal computer;

The procedure for installing and configuring the applicationsoftware for a personal computer;

- device of personal computers, main blocks, functions and technical characteristics.

total – 647 hours, including:

the student’s maximum academic load is 287 hours, including:

the student’s mandatory classroom teaching load is 190 hours;

student’s independent work – 97 hours;

educational practice – 360 hours.

2. RESULTS OF MASTERING THE PROFESSIONAL MODULE

The result of mastering the professional module program is that students master a type of professional activity: information processing using application software for a personal computer that corresponds to professional competencies (PC):

Code

Name of learning outcome

PC 3.1.

Create and manage text documents, tables, presentations and database content on a personal computer

PC 3.2.

Navigate through resources, search, enter and transfer data using Internet technologies and services

PC 3.3.

Create and process digital images and multimedia objects.

PC 3.4.

Provide information security measures

PC 3.5

Prepare for work, configure and maintain personal computer peripherals and computer office equipment

OK 1.

Understand the essence and social significance of your future profession, show sustained interest in it.

OK 2.

Organize your own activities, choose standard methods and ways of performing professional tasks, evaluate their effectiveness and quality.

OK 3.

Make decisions in standard and non-standard situations and take responsibility for them

OK 4.

Search, analyze and evaluate information necessary for setting and solving professional problems, professional and personal development.

OK 5.

Use information and communication technologies to improve professional activities.

OK 6.

Work in a team and team, ensure its cohesion, communicate effectively with colleagues, management, and consumers.

OK 7.

Set goals, motivate the activities of subordinates, organize and control their work, taking responsibility for the results of completing tasks.

OK 8.

Independently determine the tasks of professional and personal development, engage in self-education, and consciously plan professional development.

OK 9.

Be prepared for changes in technology in your professional activities.

OK 10.

Perform military duties, including using acquired professional knowledge (for young men).

3. STRUCTURE AND SAMPLE CONTENT OF THE PROFESSIONAL MODULE

3.1. Thematic plan of the professional module “Performing work in one or more professions of workers, positions of employees”

Professional competency codes

Names of sections of the professional module

Amount of time allocated for mastering an interdisciplinary course(s)

Practice

Mandatory classroom teaching load of the student

Independent work of the student

Educational, hours

Production (according to specialty profile), hours

Total, hours

incl. practical classes, hours

Total, hours

1

2

3

4

5

6

7

8

MDK 04.01

287

190

-

PC 3.1, 3.5

Section 1. Office Software

102

PC 3.2

Section 2. Internet

PC 3.4

PC 3.3

Section 4.

-

PC 3.3

Section 5.

PC 3.1-3.5

UP 04.01 Educational practice (according to specialty profile)

360

360

-

Total

647

190

360

-

3.2. Contents of training according to the professional module (PM)

Names of sections of the professional module (PM), interdisciplinary courses (IDC) and topics

Contents of educational material, practical exercises, independent work of students

Hours volume

Mastery level

1

2

3

4

PM 04. Performing work in one or more worker professions, employee positions

647

MDK 04.01. Technology of using application software for a personal computer

287

Section 1. Office software (software)

72

Topic 1.1. Software concept. Software classification

General concept of PC software. Application software (APP). Structure and main components of application software packages (APP). Stages of development of PPP.

Topic 1.2 The procedure for installing and configuring application software on a personal computer

Contents of educational material:

Basic principles for selecting application software for an organization. Installing and configuring software on a personal computer (PC)

Topic 1.3. Text editor MS Word, its purpose, types and functionality

Contents of educational material:

General information about the text editor MS Word. Basic concepts of MS Word. Features of the MS Word text editor. Basic techniques for working with MS Word

Practical lesson

Using basic functions, typing and text editing tools in MS Word

Topic 1.4. Creating and editing tables and forms in MS Word

Contents of educational material:

Methods for creating tables in MS Word. Working with tables. Working with Forms

Practical lesson

Creating a document in a text editor using tables and forms.

Topic 1.5. Graphic objects and formula editor in MS Word

Drawing toolbar. Working with autoshapes. Built-in pictures. Adding captions. WordArt Objects. Creating diagrams. Inserting Math Formulas

Practical lesson

Using graphic objects and additional applications in MS Word

Topic 1.6. Document layout and publishing tools

Contents of educational material:

Layout principles. Layout planning. Placing objects on the page. Wrap text. Inserting and formatting attached documents. Create a table of contents, indexes, and cross-references

Practical lesson

Using tools for layout and publication of documents in MS Word

Topic 1.7. Functionality of the MS Excel spreadsheet processor.

Contents of educational material:

Basic features of MS Excel. Terminological dictionary MS Excel. Basic techniques for working with MS Excel. Entering data into cells, copying data, formatting numeric data and autofill capabilities in MS Excel

Practical lesson

Creating tables in MS Excel. Using basic MS Excel functions

Topic 1.8. Wizard of functions, charts and cell protection in MS Excel

Contents of educational material:

Using the Function Wizard. Building and editing diagrams. Plotting function graphs. Protection of cells from unauthorized access. Control over data entry into MS Excel

Practical lesson

Using the Function, Chart and Cell Protection Wizard in MS Excel.

Topic 1.9. Creation of databases using MS Excel. Sorting and filtering data in MS Excel

Contents of educational material:

Creation of databases using MS Excel. Sorting and filtering data in MS Excel. Managing Table Contents

Practical lesson

Creating a database using MS Excel.

Practical lesson

Sorting and filtering data in MS Excel.

Practical lesson

Structuring tables in MS Excel, automatic summing up.

Practical lesson

Creation of pivot tables and charts, data consolidation in MS Excel.

Topic 1.10. Types and purpose of bathhouse database management systems. Principles of designing, creating and modifying a database.

Contents of educational material

Fundamentals of database management systems (DBMS). Types and purpose of DBMS. Database design. Creating a database. Database modification

Topic 1.11. General information about the MS Access DBMS

Contents of educational material

Concept of MS Access DBMS. Basic features of MS Access. Terminological dictionary for MS Access DBMS. Basic techniques for working with MS Access

Practical lesson

Creating tables in the Access DBMS.

Practical lesson

Creating forms in Access DBMS

Practical lesson

Creating queries in Access DBMS

Practical lesson

Creating reports and button forms in the Access DBMS

Topic 1.12. General information about the presentation program

Contents of educational material

Basic features of MS PowerPoint. Basic terms used when working with MS PowerPoint. Basic techniques for working with MS PowerPoint

Practical lesson

Creation of presentations. Using special effects

Topic 1.13. Types and functionality of text recognition programs

Contents of educational material

Text recognition program. Types of text recognition programs. Installing and configuring the scanner

Practical lesson

Recognizing a scanned document using ABBYY Finereader

Chapter 2. Internet

32

Topic 2.1. Web pages. HTML Editor Basics

Contents of educational material

Purpose, types and functionality of programs for creating Web pages. HTML Basics

Practical lesson

Formatting HTML documents, creating lists

Topic 2.2. Working with graphics, hyperlinks and tables inHTML

Contents of educational material

Graphic images in HTML. Using hyperlinks in HTML. Working with tables in HTML.

Practical lesson

Using graphics, creating hyperlinks in HTML.

Practical lesson

Creating tables in HTML

Topic 2.3. Active interaction with the content of the Web page. Forms

Contents of educational material

Creating a form. Form elements. Inserting text into forms. Elements of choice. Using the buttons

Practical lesson

Creating Forms in HTML

Topic 2.4. Basic Internet Concepts

Contents of educational material:

Basic concepts about the Internet. History of the development of the Internet. Structure, types of information resources and main types of services on the Internet. World Wide Web.

Topic 2.5.Email

Contents of educational material:

Creating a mailbox. Create a message. Sending a message. Receiving and reading email. Sending and receiving files by email. Deleting messages. The address book.

Practical lesson

Creating a mailbox and exchanging letters via email

Topic 2.6. Web browsers

Contents of educational material:

Web browser concept. History of browser creation. Comparative analysis

Practical lessons

Searching, sorting and analyzing information using Internet search sites

Topic 2.7. Instant messaging programs

Contents of educational material

Types of instant message pager programs. Functional purpose. Short review.

Section 3. Information security

8

Topic 3.1. Principles of PC antivirus protection. Composition of measures to protect personal data.

Contents of educational material

The concept of information security (IS). Main types of information security threats. Information security tools (IPF). Classification of information protection systems Anti-virus protection of PCs. Antivirus programs. Measures to protect personal data. Data backup and recovery

Practical lesson

Carrying out anti-virus protection of your PC using anti-virus programs. Performing data backup and recovery.

Practical lesson

Implementation of measures to protect personal data. Maintaining reporting and technical documentation

Topic 3.2. Licensing principles and software distribution models for PCs.

Contents of educational material

Software licensing. Models of software distribution. Technical documentation.

Section 4. Creating and editing graphic objects using raster and vector graphics programs

34

Topic 4.1. Raster and vector graphics

Contents of educational material:

Pixel, vector, screen resolution. Purpose, types and functionality of vector and raster graphics processing programs. Areas of application.

Topic 4.2. Color resolution, color models

Contents of educational material:

Basic concepts of color theory. Color palettes. Color models: RGB, CMYK, HSB, etc. Primary and secondary colors. Methods for obtaining a new shade.

Topic 4.3. Graphics file formats

Contents of educational material:

Properties of graphic data used in compression algorithms, basic compression algorithms: Huffman algorithm, group compression algorithm, etc., standard graphic file formats: BMP, GIF, etc. Creation of graphic objects using these formats. The simplest processing methods: changing the color palette, converting color to grayscale, painting an area, etc.

Practical lesson

Creating and converting graphic primitives into vector images

Practical lesson

Performing operations to transform vector objects

Practical lesson

Performing operations to transform the contours of vector objects

Practical lesson

Performing operations of filling a vector image with a texture

Practical lesson

Create and convert text into vector images

Practical lesson

Using selection and drawing tools when editing bitmaps

Practical lesson

Applying filters to obtain bitmap text effects

Practical lesson

Applying a filter to simulate the volume of a raster image

Section 5. Creating and editing media objects

44

Topic 5.1. Multimedia

Contents of educational material:

Basic concepts of multimedia systems. Multimedia hardware. Purpose, types and functionality of programs for creating multimedia objects

Topic 5.2. Animated graphic objects

Contents of educational material:

Animation: principles and methods, methods of implementation. 2D and 3D animation: creation technology, animation file formats.

4

2

Practical lesson

Creating a Motion Animation

4

3

Practical lesson

Creating Symbols and Instances

2

3

Practical lesson

Creating a Shape Animation

2

3

Practical lesson

Creating a mask effect

4

3

Topic 5.3. Object sound technology

Contents of educational material:

Basic concepts of sound. Types of sound. Sound synthesis. Audio file compression standards. Sound software. Sound quality. Special effects. Digital interface of musical instruments. Speech input – information output systems. Input and speech recognition. Modern surround sound technologies. Sound file formats.

6

2

Practical lesson

Processing audio clips for scoring videos

2

3

Topic 5.4. Technology for processing and creating video objects

Contents of educational material:

Video: video standards, video editing systems, video playback. Integration of computers and television. Video data input. Video data storage standards. Characteristics of a dynamic object: duration, frame rate, size. Script of a dynamic object: linearization of the script, parallel editing, associative editing, etc. Scenario modeling. Methods of building a storyline. Dynamic scene development: synchronization task, scene description, active elements and their properties. Navigation in multimedia products: methods of organizing control, classification of menus, control devices, control forms, manifestation forms, hint forms. Methods for displaying information. Technology for storing video information.

8

2

Practical lesson

Creating video clips in the sketch genre

2

3

Practical lesson

Creation of video clips in the genre of essays

4

3

Test lesson

Portfolio protection

2

3

Topics of extracurricular independent work:

97

1. Analyze the stages of development of PPP and draw up a hierarchical diagram

2

2. Analyze the functionality of MS Word and make a complete list of them

2

3. Edit text using the basic functions of MS Word

2

4. Create a document in MS Word using forms and tables

2

5. Create a document in MS Word using graphic objects and additional applications

4

6. Create a table in MS Excel using basic functions

2

7. Create charts for the developed tables in MS Excel

2

8. Create a database in MS Excel

2

9. Consider the advantages and disadvantages of languages ​​for creating a database, present the result in the form of a table

2

10. Make a list of the main functions of the Access DBMS

2

11. Prepare a presentation in MS PowerPoint on a free topic

4

12. Study scanned text recognition programs (OCR CUNEIFORM, OmniPage, Readiris, Microsoft Office Document Imaging)

4

13. Create a Web Page Using Lists

2

14. Create a Web page using images, hyperlinks, frames

2

15. Develop a website in HTML on a free theme

5

16. Create a mailbox and exchange letters between classmates

2

17. Study the Opera and Mozilla Web browsers and create a comparative table of their characteristics

4

18. Consider pager programs ICQ, Windows Live Messenger, Skype, Google Talk, Yahoo! Messenger, QIP, Miranda IM and make a comparative table of their characteristics

4

19. Make a table of the advantages and disadvantages of legal and organizational support for information security

2

20. Familiarize yourself with anti-virus programs: Kaspersky, Avast, Panda, Dr.Web, NOD32 and make a comparative table of their characteristics

4

21. Prepare technical documentation in electronic form

2

22. Create your own logo using vector and raster graphics editors

4

3

23. Create your own business card using vector and raster graphics editors

4

3

24. Create an advertising brochure using vector and raster graphics editors

4

25. Take a photo of your friend, save the image in various formats. Create a table of file sizes and determine in which graphic format to publish this photo on the Internet. Publish this image.

3

3

26. Create a collage using fragments of images from famous films and public people, using several photographs of your relatives, layer properties, Lasso and functions for merging image layers.

3

3

27.Create a slide show using your processed photos

4

28. Create an animated fireworks display using sound effects.

3

3

29. Create an animated banner. Demonstrate the results of your work.

4

3

30. Retouch a selected old photograph from the family archive in Photoshop. Apply the Sepia effect to the finished photo. Publish the result. Familiarize yourself with the results of the work done via the Internet.

3

3

31. Prepare material and write scripts for creating videos in the genre of sketches and essays

8

3

UP 03.01 Educational practice (according to specialty profile)

360

1. Create different types of documents using different application software

72

3

2. NSetting the operating parameters of a personal computer and peripheral equipmentknowledge and computer office equipment.Scanning, processing and recognition of documents

72

3

3. Creation of digital graphic objects

72

3

4. Navigating resources, searching, entering and transmitting data using Internet technologies and services

36

3

5. Creation and processing of multimedia objects

72

3

6. Ensuring information security

36

To characterize the level of mastery of educational material, the following designations are used:

1. – familiarization (recognition of previously studied objects, properties);

2. – reproductive (performing activities according to a model, instructions or under the guidance).

3. – productive (planning and independent activity, solving problematic problems).

4. CONDITIONS OF IMPLEMENTATION OF THE PROGRAM

PROFESSIONAL MODULE

4.1. Logistics requirements

The implementation of the professional module program requires the presence of classrooms for “Computer Science” and “Computer Graphics”.

Classroom equipment:

    seating according to the number of students;

    teacher's workplace;

    tables and diagrams;

    set of document forms.

Hardware and software training tools:

    Video projector.

    Interactive board.

    PC Pentium.

    Windows operating system.

    Office suite MS Office.

    Internet.

    HTML editor.

    Antivirus programs.

    Graphic editors Corel Draw, PhotoShop, Flash

    Move Maker editor.

    Acoustic system

    Scanner

    Camera, video camera

The implementation of the professional module program requires mandatory educational practice.

4.2. Information support for training

List of recommended educational publications, Internet resources, additional literature

Main sources:

    O.M. Titova, Computer Science: Textbook. "FIRO". - 8th edition., 352 pp. 2013.

    Fufaev E.V., Fufaeva L.I. Application packages: Recommended by the Federal State Institution "FIRO". - 6th edition. - 352 pp. 2013.

    Degtyarev V.M. Computer geometry and graphics: Textbook. Recommended by UMO “FIRO”-192 page 2013

    Nemtsova T.I., Nazarova Yu.V. Workshop on computer science: Textbook / Ed. L.G. Gagarina. Part II. – M.: Publishing House “FORUM”: INFRA-M, 2009. – 288 p.: ill.

    Afanasyev A.N. Multimedia technologies: Textbook. M.:AST – PRESS: Inforcom - Press, 2006

    Glushakov S.V., Kapitanchuk A.V., Veshchev E.V., Knabe G.A. Computer graphics – Kharkov: Folio, 2006

    Zhdanov A. Flash 5. Brief review. – St. Petersburg: Peter, 2001.

    Zalogova L.A.. Workshop on computer graphics / L.A. Pledge. – M.: Laboratory of Basic Knowledge, 2003

    Kalinovsky A.I.. Usability: how to make a website convenient / A.I. Kalinovsky. Mn.: New knowledge, 2005

    Simonovich S.V., Evseev G.A., Alekseev A.G.. Special informatics: Textbook. M.:AST – PRESS: Inforkom - Press, 2000

Additional sources:

    GOST - R 6.30 2003.

2. “Computer geometry and graphics” V. Degtyarev. For students of institutions of higher professional education.: "Academy", 2010, 192 pp.

3. “The newest self-instruction manual for graphical computer programs” Shitov V.N. For a wide range of readers: "Slavic House of Books", 2010, 992 pp.

4. “All the secrets, tricks and effects of Photoshop, Illustrator, Corel” by A. Goncharova, E. Goncharova, S. Glushakov: “AST”, 2008, 672 pp.

5. « Computer graphics : Photoshop CS3, Corel DRAW X3, Illustrator CS3. Tricks and effects (+ DVD-ROM)" A. Zhvalevsky, I. Gurskaya, Y. Gursky.: "Peter", 2008, 992 pp.

6. “Computer graphics Textbook. manual for universities. (informatics at a technical university)” A. Bozhko, Zhuk D.M., Manichev V.B. For students studying in various fields and specializations: "Bauman MSTU", 2007, 392 pp.

7. “Fundamentals of artistic skill” Balukhta K.V.: “EXMO”, 2007, 480 pp.

8. “Computer graphics” A. Letin, I. Pashkovsky, O. Letina. The manual is intended for students of technical schools, colleges, universities: "Forum", 2007, 256 pages.

9. “Unreal reality” by M. Terakopyan: “Mainland”, 2007, 184 pp.

10. “Fundamentals of computer graphics. Adobe Photoshop and Corel DRAW - two in one." A. Sergeev, S. Kushchenko. For readers with elementary and intermediate levels of training: "Dialectics", 2007, 544 pp.

11. “The real world of color management. The art of prepress." B. Fraser, K. Murphy, F. Bunting. "Williams", 2006, 560 pp.

12. “Graphic design and advertising on the computer: A quick guide.” V. Shitov, N. Rozhkova, P. Danilov. The book is intended for a wide range of readers: "Williams", 2006, 320 pp.

13. Workshop on computer graphics/L.I. Zolotov - M.: Laboratory of Basic Knowledge, 2003.

Internet resources:

    Source (document flow in office work) Sitecity .ru /ltext _0104085642.phtml.

    Source (business informatics course of lectures) library .feu -usfeu .ru

    Source (business informatics) nsportal.ru

    Source (computer graphics) intuit.ru

    Source (computer graphics) foto.ru (Lessons section)

    Source (computer graphics) 35photo.ru

4.3. General requirements for the organization of the educational process

Students' mastery of the professional module must take place in an educational environment that meets the requirements of the Federal State Educational Standard, both in an educational institution and in organizations corresponding to the profile of specialty 230401 “Information Systems” (by industry), advanced level.

To conduct lectures and practical classes on the professional module, appropriate classrooms must be created. The necessary structural elements of classroom training, in addition to the independent activity of students, are instruction given by the teacher, as well as analysis and evaluation of the work performed and the degree of students’ mastery of professional skills. The implementation of practical work is preceded by testing the students’ knowledge - their theoretical readiness to complete the task.

Forms of organization of students in practical classes: frontal, group and individual. With the frontal form of organizing classes, all students perform the same work at the same time. In the group form of organizing classes, the same work is performed in groups of 2-8 people. With an individual form of organizing classes, each student completes an individual task. Classes are based on information and communication technologies.

During practical classes on the professional module, students must be provided with document forms of unified forms and the relevant GOSTs and OSTs.

Consulting assistance to students is provided in individual and group forms.

The provision of the educational process with basic textbooks and manuals for the professional module must comply with licensing standards. The degree of novelty of educational literature should be 95%.

4.4. Staffing of the educational process

Requirements for the qualifications of teaching staff providing training in an interdisciplinary course (courses): higher professional education.

Requirements for the qualifications of teaching staff supervising practice – certified specialists.

Mastering the module must be preceded by mastering the following specialized disciplines:

- “Informatics and ICT”

- "Mathematics"

- "Physics"

- “Fundamentals of architecture, design and operation of computer systems”

- “Technical means of informatization”

- “Basics of algorithmization and programming”

5. CONTROL AND EVALUATION OF THE RESULTS OF MASTERING A PROFESSIONAL MODULE (TYPE OF PROFESSIONAL ACTIVITY)

Results (mastered professional competencies)

PC 3.1. Create and manage text documents, tables, presentations and database content on a personal computer

Compliance with the technological sequence of creating and processing text documents, tables, presentations using office applications.

Demonstration of competent, confident actions in a text editor, spreadsheet processor, presentations and databases.

Demonstration of created presentations, designed text and spreadsheet documents, databases.

Survey: written and oral

MDC exam.

PC 3.2. Navigate through resources, search, enter and transfer data using Internet technologies and services

Analyzing the operation of Web browsers and the results of searching for information on the Internet.

Demonstration of skills in creating mailboxes and transmitting data over the Internet.

Creation of HTML documents and simple Web sites.

Demonstration of skills in creating and transmitting messages in instant messaging programs.

Defense of practical work, individual assignments; tests on IDC topics; doing homework

Survey: written and oral

MDC exam.

PC 3.3. Create and process digital images and multimedia objects.

Rationale for choosing sound, graphic and video editors for processing audio, graphics and multimedia

Creation of slide shows, video clips, graphic images in accordance with the assigned task

Compliance with the technological sequence of creating digital images and multimedia objects using graphic editors and multimedia hardware

Demonstration of competent, confident actions in graphic editors, software environments for processing multimedia objects;

Justification, completeness, consistency, structure of the composition of the presented materials and developed multimedia objects;

Defense of practical work, individual assignments; tests on IDC topics; doing homework

Survey: written and oral

Test according to the MDC.

Portfolio protection

PC 3.4. Provide information security measures

Planning the selection of information security tools.

Evaluating the performance of information security programs.

Analyzing the results of scanning antivirus programs.

Preparation of technical documentation in electronic form.

Defense of practical work, individual assignments; tests on IDC topics; doing homework

Survey: written and oral

MDC exam.

PC 3.5 Prepare for work, configure and maintain peripheral devices of a personal computer and computer office equipment.

Compliance with the technological sequence of scanning, processing and recognition of document formatting and printing.

Demonstration of the skills of connecting peripheral devices and computer office equipment to a personal computer and setting up its operating modes;

Demonstration of skills in installing and replacing consumables for peripheral devices and computer office equipment

Defense of practical work, individual assignments; tests on IDC topics; doing homework

Survey: written and oral

MDC exam.

Forms and methods for monitoring and assessing learning outcomes should allow students to check not only the formation of professional competencies, but also the development of general competencies and the skills that support them.

Results (mastered general competencies)

Main indicators for assessing results

Forms and methods of monitoring and evaluation

OK 1. Understand the essence and social significance of your future profession, show sustained interest in it

increasing cognitive and professional interest, activity of students, formation of critical, dialectical and alternative thinking, development of systemic knowledge and meta-knowledge;

Interpretation of the results of observations of the student’s activities in the process of mastering the educational program.

OK 2. Organize your own activities, choose standard methods and methods of performing professional tasks, evaluate their effectiveness and quality

selection and application of methods and methods for solving professional problems while participating in the organization of modern document flow using modern computer technologies;

assessment of the effectiveness and quality of implementation.

OK 3. Make decisions in standard and non-standard situations and take responsibility for them

solving standard and non-standard situations of professional tasks when working with documents and graphic files.

OK 4. Search and use information necessary for the effective performance of professional tasks, professional and personal development

effective search for necessary information;

use of various sources, including electronic sources.

OK 5. Master information culture, analyze and evaluate information using information and communication technologies

the use of software products in the process of generating images, slides, texts, images.

OK 6. Work in a team and team, communicate effectively with colleagues, management, and consumers

interaction of students with classmates, teachers, and management during training.

OK 7. Take responsibility for the work of team members (subordinates), the result of completing tasks

self-analysis and correction of results by one’s own work.

OK 8. Independently determine the tasks of professional and personal development, engage in self-education, consciously plan professional development

organization of independent studies when studying a professional module, availability of diplomas, letters of gratitude, certificates, participation in NIRRS

OK 9. Navigate in the face of frequent changes in technology in professional activities

analysis of innovations in the field of information technology and computer graphics.

OK 10. Perform military duties, including using acquired professional knowledge (for young men).

application of acquired professional knowledge when performing military duty (for young men).

Developer:

GBOU SPO "NHC" teacher E.N. Solovyova

(place of work) (position held) (initials, surname)

Layout program is some preliminary text that allows clarification - redefinition .

According to the concept of this language, the concept of “function” has a dual nature. A function can be represented in an algorithmic style - by defining a procedure whose execution compares the result to a valid argument. But it is equally legitimate to represent the function in the form graphic arts, which maps arguments to results. Both views can exist simultaneously - they are just two implementations of the same function. A graphical understanding of a function includes tabular implementation similar to Bradis's mathematical tables. Besides graph of a function does not have to be a line - it can be a figure of arbitrary outline. Consequently, the argument can correspond to a set of results lying at the intersection of the vertical with this figure - the graph of the function. With this interpretation, there is nothing surprising in the gradual accumulation or construction of a function graph. You can set a small set of graph points, and then gradually expand it. According to J. Schwartz, the author of the language SETL, such a technique can serve as an optimization for particularly complex calculations.

A more formal layout can be built from specifications functions in the form of standard expressions that define the types of arguments and results. Such a mockup can act as a "stub" for unimplemented components. Instead, a universal function can work, checking the correspondence of the actual arguments to the prescribed data type and producing as a result an arbitrary data corresponding to the description of the result. This mechanism will be more effective when paired with a simple test layout if the result is selected from a collection of tests.

Memo functions and testing

No less valuable consequences from the unification of structural values ​​and functional objects are obtained by the cumulative effect of a number of sessions of processing recursive programs containing common components. The permissibility of joint storage of functional definitions and tests for their verification in a common structure, for example, in a list of properties of the atom that names the function, allows you to build technological layouts with multiple definitions, collections of tests and specifications, and documentation. Such layouts are suitable to support full program life cycle. They allow you to organize a quick comparison of results when updating the function system. On this basis, automatic testing of programs is possible. From a practical point of view, technological layouts are a universal tool for dynamic optimization of application systems.

Let's imagine that the evaluation of each recursive function is accompanied by the storage of the "argument, result" pair. After this, you can put a slightly modified function interpretation rule into action. The change is that before applying the function to the actual argument, it checks to see if there is already a calculated result for that argument. The finished result is the result of the function, otherwise everything works as usual. The mechanism for saving the calculated results of functions is called "memo functions"[ 4 ] . Naturally, the basis for its use is the sufficient complexity and frequency of processing. A notable feature of this method is that any complexity of very frequent calculations tends to be linear over time.

Cacoo allows you to create diagrams online. It is a completely free tool that gives you the ability to create wireframes, diagrams and UML using a web browser and applications.

Gliffy supports the creation of free website and app wireframes. You can use Gliffy on the web, or as a plugin for various applications from Google and Confluence. It also supports previewing HTML5 wireframes.

MockFlow allows you to create application wireframes over the Internet, or using smartphones. The application is able to evaluate the usability of the design.

Tiggzi is a mobile application for developing application frameworks and websites designed for mobile phones. The program allows you to create applications for HTML5 and JQuery running on mobile phones. You can also export applications for Android, IOS and Mobile Web.

Frame Box is one of the easiest ways to create frames online, using simple drag-and-drop tools. The program is very simple and does not require much study, you can just sit down and work.

iPhone Mockup is another wireframing tool that allows you to create mockups for iPhone applications. This program is also very easy to use; you just need to drag and drop the necessary elements from the toolbar.

Pencil Project is another graphics application that allows you to create wireframes for websites and supports exporting wireframes in various formats such as HTML, PNG and PDF.

iPlotz is a free tool that allows you to create navigation for websites and applications. It is based on components that can be used to create a project layout.

Creatly supports creating diagrams, diagrams, and layouts for various types of projects using maps and wireframes. In addition, it supports simultaneous management of multiple projects.

Naview's main specialization is the construction of wireframe navigation and visualization of navigation ideas, and this program also supports testing of the main project.

Flair Builder is another widely used wireframing tool that allows you to create layouts for websites and rich Internet applications. Supports various platforms such as Windows, Mac and Linux. The program was built using Adobe AIR, which provided better integration and easy installation.

Simple Diagrams is another simple tool for creating diagrams and wireframes, the program allows you to make layouts quickly and easily, and most importantly, it is very easy to understand. You can simply open it and start creating your layout.

A website wireframe is one of the main sketches that are done before making a website's original layout, and is used in website design to show the structure of the site, customizable user paths, the most important elements of the user interface, their position and the relationship between the pages of the site. Site page wireframes display in black and white the most important interface elements, such as the site header and footer, contact form, navigation, etc.

Wireframing is a process that can significantly reduce the time required for design and development by eliminating potential visual distractions and focusing project developers' attention on core functionality and strategic marketing factors.

Translation sponsor: Aiken

Here are a few key reasons why it is advisable (mandatory) to first make a prototype before creating a website:

  • this will allow you to get a clear picture of what information will be needed on each page of the site before developing its design
  • This will allow you to spend your time wisely and focus on exactly what each page is intended for. Careful planning is paramount
  • this will allow you to insure yourself in the case of uninformed clients who tend to change their minds at the project development stage. If the site is properly planned during the wireframing stage, then the functionality of individual pages should not change much
  • this will allow you to set a restore point. When a client signs a wireframe, it means they agree to what will appear on this page
  • The client's awareness also plays an important role here, and he must be aware that changing already signed elements on the wireframe model can - with a very high probability - increase the budget
  • this will give you a clear idea of ​​how visitors will react to the site without a color scheme or design elements
  • this will allow you to remove unnecessary elements that may be unnecessary for the future site
  • the prototype is quite easy to create, allowing for a smooth and efficient planning process
  • this process reduces the likelihood of increased design work
  • this gives the designer a clear idea of ​​what needs to be done
  • this allows the client to be intensively involved in the planning process at an early stage of site development and allows the entire planning process to be actively coordinated between both parties

In this article, we'll look at several new prototyping and wireframing solutions.

1. Omnigraffle


Type: OSX Application
OmniGraffle helps you quickly create stunning graphic documents by connecting lines to shapes even as they move, and includes modeling tools, Microsoft Visio import and export files, and simple one-click diagramming.

2. ConceptDrawPro

Type: Windows Application
ConceptDraw PRO is a full-featured diagramming platform that allows you to display, communicate and present information dynamically.

3. Pidoco


Type: Online
Pidoco is a combined wireframing and real-time GUI prototyping tool that is used to improve software projects as it saves time and reduces the likelihood of rework. Picodo also increases firms' profit margins by lowering costs and increasing usability.

4. BalsamiqMockups


Type: AIR Application
Balsamiq Mockups is a wireframing tool designed specifically for reproducing hand-drawn designs, allowing you to quickly and easily update the properties of programs such as Microsoft Word.

5. Mockingbird


Type: Online
Mockingbird is an online tool that allows you to easily create, link, preview and transfer models of your website or application.

6.Pencil


Type: Firefox Add-on
The Pencil project is intended only to build a free and open source graphical user interface diagramming and prototyping tool that anyone can use.

7. iPlotz


Type: Online / Flash-Flex
With iPlotz, you can create controlled, button-activated wireframes to create an image of a website or software application. You will also be able to receive comments from others on projects, and once everything is ready, manage project build tasks for developers and designers.

8.ProtoShare


Type: Online
ProtoShare is an online, integrated tool for building website wireframes and dynamic, controllable website prototypes that team members can then view as well as comment on in real time.

9. HotGloo


Type: Online
Hot Gloo is an online wireframing app that is also currently in free beta. You can drag and drop elements, scale, merge, name and rename them. You will also be able to edit, comment and transfer any element of the development process to colleagues and clients.

10. MockFlow


Type: Online
MockFlows are design-based, stitched (real-time) user interface models for your software and websites.

11. Gliffy


Type: Online
Free wireframing software Gliffy makes it easy to create website wireframes and transfer web models. You can also export your wireframe for future use in other applications.

12. Cacoo


Type: Online
Cacoo is an easy-to-use online drawing tool that allows you to create a variety of diagrams such as sitemaps, wireframes, and network diagrams.

13.Creately


Type: Online / Flash-Flex
A powerful and easy to use online charting tool that runs right in your web browser. With an intuitive user interface and built-in collaboration features, Creately makes working with teams easy.

14.LovelyCharts


Type: Online
Lovely Charts is a diagramming application that allows you to create professional diagrams of all kinds, such as flowcharts, sitemaps, business processes, organizational charts, wireframes and much more...

15. Mockup Builder


Type: Online / Silverlight
Mockup Builder is a new take on the old problem of creating prototypes and delivering sketches to clients.

16. LucidChart


Type: Online
Create diagrams and drawings such as flowchart, idea diagram, network diagram, UML diagram, wireframe, user interface design and other drawings online with free flowchart software.

Prototypes have become an indispensable stage in the professional development of web projects and software. Prototypes make life easier for all people involved in the process of creating a project: the client, managers, designers and developers. The prototype visualizes the final product and helps identify serious problems at the earliest stages, helping to avoid hemorrhoids in the later stages of development.

Of course, the initial sketches, made, for example, on paper and embodying the designer’s first ideas, have not yet been canceled. But any further work that will involve all team members is best done in dedicated software that supports editing, versioning, and collaboration.

Now we will look at 11 services for prototyping, some of which are free, and the other part with very budget price tags for this category of programs.

PowerMockup - plugin for PowerPoint

Summary

As you can see from the list above, there is a large selection of prototyping tools available from which to choose the one that is right for you.

Have you used any of them? If yes, please share your experience in the comments.

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